Very new to modding, trying to make a caravel attack at the rate of a fast fire ship.
So I’m doing modify attribute, unit = elite caravel, attack reload speed, set 0 or divide by 1,2, 4 and nothing seems to be working. Does modify attribute actually work or is it broken?
Also, if fast fire ship reload is 0.25, why am I unable to enter 0.25 in reload speed? Seems a bit weird
That script should double its attack speed. You can enter the script into a trigger by choosing the “Script Call” effect.
I highly recommend you switch to using xsScript calls via notepad and just writting the code. editing triggers takes way longer than copying and pasting text.
-If you go into this folder create a notepad called “xsWhatever”
-Save the notepad file as “xsWhatever.xs” in the name box. This will convert the .txt file to a .xs file that can be read by AOE2
-Enter the script example above in the new text document and save it
-Make a trigger and use the effect “Script Call”
-In the text box of that effect enter the portion of script you are calling from the xsWhatever.xs file you made
-In this case there is only one which is “addShipatkspd”