I’m a beginner modder and want to know how to make Tuning Pack mods that make the unlimited pop cap.
What i already know it’s how to make villager cost 0,1.
So any of you know how? seems can’t find the strings to edit the pop cap.
or just create a gamemode, and in the scar script put this
function Mod_OnInit()
for i, player in pairs(PLAYERS) do
-- Set player starting Ages to Imperial
-- Ages are mapped to: Dark Age = 1, Feudal Age = 2, Castle Age = 3, Imperial Age = 4
Player_SetCurrentAge(player.id, 1)
-- Set player starting resources
-- RT stands for Resource Type
Player_SetResource(player.id, RT_Food, 1000)
Player_SetResource(player.id, RT_Wood, 50)
Player_SetResource(player.id, RT_Gold, 0)
Player_SetResource(player.id, RT_Stone, 0)
-- Set starting population cap to 200
Player_SetMaxPopulation(player.id, CT_Personnel, 200)
end
end
do I replace the Player_SetMaxPopulation(player.id, CT_Personnel, 200) with Player_SetMaxCapPopulation(player.id, CT_Personnel, _mod.var_max_pop) or i just have to add _mod.var_max_pop at the end of 200?