How to nerf Knights?

I actually would like to see an slinger type trash unit tbh.
Maybe not exactly like the current slingers, but the current slingers can be used as a orientation.

I once made a proposal like this in the Lightbowman (UU for Songhai which miss Chemistry) .

Maybe if it’s turned into a common unit, the spearman needs some minimal resistance to anti-infantry attacks so this unit doesn’t completely outclasses skirms v halbs.
If I look at the stats rn, I would potentially even reduce the bonus damage a bit. I think I intentionally made these UUs intentionally a bit OP, so they can be tuned down later, Which is imo the better way than trying to creep up something that’s too weak initially.