The rus kremlin landmark spawns these units, they have their health reduced each second until they reach 1hp. Were these units invulnerable, or are you just talking about their reduced hp?
He won’t die unless he’s killed?
- Kremlin: Militia updated to no longer have a 65 second life time.
- Now take 1 health per second until left at 1 hp.
Basically, they won’t die from the health reduction they are taking. Their health is reduced until they have 1hp remaining. They are still able to be killed by any damage taken.
Sure, now the Rus militia is like the AoE 3 militiamen, instead of disappearing after a while, their life depletes until it reaches 1 HP, but they remain on the field…They loses hit points over time, meant to be used as an emergency defensive unit.
I think this is very strange, and the gameplay is very unnatural
Yes, it’s just a matter of getting used to it… before it was like the Egyptian mercenaries in AoM who lasted a while and then died, but now it’s like the AoE 3 militiamen who persist, but at 1 HP… it doesn’t change my life either, although I like that touch and not having to spend gold all the time to recruit the militia…