Huaracas take too many roles and movable shipment point is too insane

I have played a lot artilleries can’t work well against huaracas. I also mentioned already and I don’t mind they can get more multiplier to artillery, others are too much.


Try to click this one, this is a common knowledge in original AOE3 that avoid artillery attack.

I don’t know why you guys don’t consider movable shipment point is a problem, even chasqui can invisible.
If dev is able to fix the record, you can see the opponent walled but he just didn’t know where my army came out and he could’t do anything.

I also mentioned chimu runner is a problem many times, but they got nerfed speed in last patch.

I already posted record here, don’t want to bla bla bla just talking, however if all you guys can’t watch the record, this is game problem.