This is not a topic where I make a rant about “new DLC bad”, plenty of people called it cringe already, and I bet there is more to come.
I am looking forward to Battle for Greece because I love classical Greece, but I also want AoE2 to survive. I spent enough time in the AoE2 community to see how poorly Return of Rome was received. So it’s not a matter of personal taste but rather “what the heck the devs are doing?”, no seriously, this is the question of the topic - why are they doing this? seems like a strange behavior.
What I find intriguing is why the devs decided to do this after Return of Rome? Am I missing something?
I’m asking this because while I personally like Battle for Greece I know many do not, and I’d hate for the development to be cut for Age of Empires 2 with the poor excuse that “the playerbase isn’t interested anymore” when nothing could be further from the truth.

So why do you think they went for Battle for Greece when most of the community was talking either about a Balkan or an East Asian DLC?
You have a part of the community that wants the next DLC in Balkans, and a part of the community that wants the next DLC in East Asia. The devs must have believed that they should not alienate either side, which is perfectly understandable and I get it, by releasing Return of Rome 2… that more people hated than any other DLC combined.
It sounds like you had to pick between a cold or cramps and you choose cancer.
One could argue “because it was easier to make” but I bet Return of Rome and Battle for Greece were the hardest and most time consuming to make.
I mean the community was expecting at least 2 new civs + new architecture. This is so much more in terms of work.
Maybe the devs decided to go with a “safer 3rd option” because the discussions about what civs should be next in Age of Empires 2 usually look like this:
But again, that’s like between a cold or cramps you pick cancer.
They could have very easily made a non-reginal DLC to please everyone if they wanted to stick to the old formula. Everyone would still have 50% reasons to buy it. Say Romanians and Tibetans + Byzantine Architecture. And the theme rather than geography could have been “resisting occupation” or something else.
Maybe as some have pointed out, they are going for Rome at War?
This is great, but could have easily hired the mod team and made them make a standalone AoE2 variant with all the 34 civs. So I don’t know.
So why do you think Battle for Greece will be more profitable than Lords of the West, Dawn of the Dukes or Dynasties of India?
I don’t know their internal finances, but I find it risky to do a DLC like Return of Rome after the reception of Return of Rome.
Do you think Battle for Greece will turn out profitable? or that this is more of a long-term investment?