I Really Hope This Game Replaces AOE2: It's Just Better

That video is already 3 years old, . 2DE got a couple of new keys in the meantime.

Edit: the key is in question is called “Go to Selected Object” and applies to both units and buildings

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can you double click? (x2)

Yes, you can :slight_smile: you can create control groups, double click the group to center on it

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i have a feeling he was wondering if pressing the same key twice can be used as a different bind

if there isn’t, I’m also used to using focus, I’ll adapt
imagen

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Feel free to ask if you have questions. ^^

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AoE2 in so many ways run counter to what makes a popular and competetive gameply. YOU personally having a problem with the newer games being better has no bearing in the argument. What you subjectively feel just doesn’t matter. It all boils down to franchise growth and player retention. You having a “big problem” doesn’t matter. If MS doens’t make enough moeny, they’re gonna shut down the franchise [again].

Simple as.

Either you appeal to the newer generation or the franchise dies. I am in the camp of maintaining the franchise core and, at the same time, modernize the game to appeal to newer players. If AOE4 fails to appeal to newer players, then the franchise you and I both love to death will just die.

I’m not that young. I play AoE2 and AoE4 both. But I only play AoE2 because my friends are unwilling to learn a new RTS. That’s fine. We have families and kids and jobs and what not.

But it all boils down to money. Young players do not prefer AoE2. To be quite blunt, AoE2 just sucks compared to what’ really attracts younger players. I can’t even get a friend who never played AoE to play it, but somehow I can get him to play AoE4. It’s really that simple. Old and outdated game that makes little to not money needs to die for the franchise to continue.

What is so nonsensical about barebones economics, I wonder? You resort to ad hominem attacks, calling people “immature,” being unproductive in the discussion. The argument here is extremely simple. Attracting newer players is how a franchise survives. AoE2 does not. Newer game must, therefore, replace it with greater number of players. It’s extremely simple argument. If you have naught to say but “immature,” then I wouldn’t really comment. Is it not a sign of immaturity to comment your feelings instead of an argument against it?

deleted for double post

maybe you haven’t read their replies at all of going in circle while providing nothing of actual value. @ArrivedLeader22 has had extensive explanation dug deep into gort’s opinion and argument, breaking them down to pieces to show not only the points gort made was pointless, but also incoherent and that he is throwing his opinions around as facts.

I’d suggest you go read them up, otherwise you’d be immature as I described above in my original post.

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################## post:494, topic:228942"]
What is so nonsensical about barebones economics, I wonder? You resort to ad hominem attacks, calling people “immature,” being unproductive in the discussion. The argument here is extremely simple. Attracting newer players is how a franchise survives. AoE2 does not. Newer game must, therefore, replace it with greater number of players. It’s extremely simple argument. If you have naught to say but “immature,” then I wouldn’t really comment. Is it not a sign of immaturity to comment your feelings instead of an argument against it?
[/quote]

Yes, they all have too many complexes about I don’t know what…

From a pure economic point of view, it’s makes no sense that AoE4 was not designed to replace AoE2 as the definitive game in the franchise. If AoE4 wasn’t intended to replace AoE2, then I really question the economic decisions when it comes to the longevity of the franchise and profit stream.

Huh? But they can make money from all their games instead of just 1. AoE4 is never going to capture their entire player base, many people will literally only play AoE2 forever no matter what Microsoft does.

Why not capture that market even if it isn’t huge? They continue to release DLC for AoE2, as long as that revenue pays for their development and then some why stop?

A lot of AoE4 players also play 2 and buy its DLC (including myself).

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I think those in charge disagree with you.

On Age II you know, I think there was a fear with Age IV coming out that support might fade away; that hasn’t proven to be true. What’s the road map for the game: Is it basically as long as the community is still there and the DLCs are successful you’ll keep making them?

PS: There is a road map. Michael has more of the details. But I’d say for us, we do think about the games separately, and I know this is different from a lot of franchises where, when you go from N to N+1, you really deprecate the experience on one and it’s like, OK, everybody’s moved over to the next version of a game. But with Age, though they were sequels obviously, they took different approaches to the RTS and to Age specifically, and so we do think supporting multiple Age products in the market makes sense for us. And it’s maybe different than, as I said, some kind of traditional franchise management. But in this case, the Age II community remains strong and active. And we love being able to continue to support them with content and having a team behind them to make sure we’re managing the community as well as just celebrating with them and building.

MM: I won’t go into specifics of Age II and Age III and Age IV road maps, because we have more news to announce early next year. The way you have to look at it is that, since we launched IV, we have supported all the communities across the board with updates and expansions, just as we announced yesterday at the anniversary event. So yes—the foundation of Age of Empires and why it’s been successful for 25 years is our community, and empowering our community.

And if you look at our development, Forgotten Empires, which is one of our key developers, created mods initially, and then we partnered with them and grew them. Capture Age, which is a great caster service for us now in Age II and Age IV, was also a modding company. So we continue to foster those relationships with our community to grow that community and power that community. And I look at Red Bull [who is sponsoring] the first tournament that we’re doing, Age II, Age III and Age IV. So I think our track record and our current today is that we’re continuing to support those communities across the board for Age of Empires.

‘Age of Empires’ Is 25 Years Old. Fans Are Shaping the Franchise | WIRED

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I mean they are not going to share me 1 cent if their “franchise” sell better in general…
For me as a player, nobody is going to give me a gold medal for “loyalty to one game” or “service to the whole franchise” or “contributions to replacing the old game”. It is just better for me to have more games to consider when I have one or two hours to kill. And 3 games under constant support to keep me interested is better than 1. That’s all I care.

Personal (unofficial) opinion:

It’s totally fine to enjoy any number of titles in the Age of Empires franchise, there is no need to compare any title with the others to be able to appreciate it.

There is no need for competition between the titles, talking about there only being one true AoE game or only one having a right to exist etc etc.

Each title has the potential to succeed alongside the others and it’s also totally possible and reasonable for players to enjoy multiple titles.
Personally I have fun with AoE 1 to 4, in different ways for each but I’d always play each of them again.

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It is annoying to propose something that comes from another game to improve the game and you end up with the cheap speech saying: “your game is inferior because it is played less”, “it was not sold enough”. “FAILURE”. And they are not even punctual to specify why something proposed is right or wrong.

All games have their charm and everyone has their favorite game, but if someone doesn’t recognize the qualities of the other games, the franchise will remain stagnant until we colonize Mars.

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I rather enjoy being lectured by someone who has never played the game that AoEO failed because of its flexible hotkeys, detailed UI, and unique civs.

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A lot of wisdom in this post I wish more would take heed of. Another thing that annoys me is people act like AoE3 was a total failure despite winning multiple awards and strong sales.

Prominent AoEIV transplant streamer badmouths AoE3 in much the same way while playing Ottomans.

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:watch: :watch:
imagen

https://twitter.com/gamescom/status/1650817006675820544

I think AOE-O has been the most discredited game of all, mainly because of its appearance, and hardly anyone gave it a chance despite being free.

Will they ever give official support again? I hope so, because installing it is a bit tedious. I had installed it once successfully, but I didn’t play it right away and only took a look at it because there seems to be something similar to AOE-3’s metropolis, but I never actually played it. Then I had to format my PC so I deleted it for obvious reasons, and now I haven’t been able to install it again.

This game was intended to be a fun take on the franchise, but was perceived by many as a parody or ridiculous take. A shame.

Thanks to @RevanShan (Mayorcetegaming) I have become curious about this game.

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