i got it.
but explored sight is insignificant in aoe2. Hills are already using another shade.
in aoe4 line of sight works differently, with all obstacles blocking vision.
May it can be done good, but I do not see what usefull information it will add while it certainly make current minimap more messy with colores.
but the main issue is hills, which highlighted with shades.
may be if it fully reworked into aoe4’s style with icons: boar, dears, Wolfs.
If you want feature - so be it.
I’ve just explain my imo and i’ve read it for the first time here.
They’ve been partly working on the minimap for the console version as it now actually displays small gold and stone icons instead of just dots + it also uses icons for boars:
If you look at that screenshot, you can see my vill being chased by the boar thus you can see a boar icon right behind the red dot on the minimap. I hope they implement that type of minimap for the PC verison as well.
To my knowlede you can also scale the size of the healthbars on the console version.
That is not true at all. You can only see enemy units passing where you actually have vision currently and the AoE2 minimal does not convey where that is.
the minimap part I can agree on, definitely can be improved.
now if only 1 feature lacking means entire game is a joke to you then having lack of 10s of AOE4 features, by your standard AOE4 would be completely in the gutters.
Sir, it’s an unwritten law on a forum that it’s considered bad manners to revive an old thread by “necroing” it.
I have absolutely nothing against your posts but just want to point out that you should make new threads instead of posting a thread where the last post has been made months ago.