As a history buff i wanted all the historical stories before year 1600 in Aoe2. I thought Return of Rome would be Aoe1 campaigns in aoe2 gameplay style but that was not. So i was disappointed.
But Aoe1 timeframe in Aoe2 gameplay is perfect.
I like Campaigns, learn history. With new animated cutscenes and good story telling. I think this is a good DLC for campaign lovers.
I am sorry if it is not a campaign for multiplayer lovers. But the campaign lovers would really enjoy it.
It doesn’t matter what timeframe or civs it is. A good historical story in Aoe 2 setting is always welcomed.
Some people are happy and some people are disappointed, but we got new DLC, so try it before ignoring it.
Around 70% people just buy DLCs for single player so i think thats why it is fully single player focused. But we also have an option to play against older civs as well which is great.
Aoe 2 is diverse. It can be a RPG, It can be a battle royale, It can be anything. It can be defence or offence focused.
I really loved custom RPG campaigns set in imaginary fantasy world. Loved even story driven defence Custom campaigns. The people who played this in legacy game will remember it.
Thank you. Pretty much sums up everything I think about this game.
Since ROR and now with CBFG AOE2 is less a game than a multigame platform.
Maybe people will burn me at the stake for this but… I would really like to see AOE3 content ported to AOE2. Bring in British, Russia, German, France, Spain and Portugal, and make a Napoleonic Wars campaign.
I doubt that’ll happen because melee plays a huge role which AOE3 lacks a lot. Regardless wish they do it with some good ideas but hard to balance. They are too advanced whereas gap between AOE1 and AOE2 is a lot less.
Yeah, the resistance/multiplier and counter systems are way more complex in AOE3. The solution would be to ditch it and simply keep the basic AOE2 armor/bonus system.
I think this is going to be the future of many dlc because they can’t have 80 civilizations in ranked Gameplay, this way they offer single player DLC based on ancient civilizations offer uniqueness and cool history without disrupting ranked Gameplay
It hasn’t come out yet, so it’s too early to judge. But if the campaign ends up being terrible, it’ll still be a better DLC than whatever V&V and Return of Rome were. Not to mention the animated icons dlc.
I think we all agree that it can hardly be worse than V&V. But I am also quite optimistic that it’s better than ROR, since that added very little of value outside a weird port of aoe1. A single civ in aoe2 is worth less to me than what promises to be a good long campaign with some unique story ideas
I’m almost certain that this DLC is a test for something bigger. I have a feeling that if this DLC is successful, it could evolve into a “standalone game” (included in AoE 2), set in the ancient historical period (similar to the time frame of AoE 1) but with mechanics from AoE 2.
Personally, I like the idea and I also appreciate the way they are introducing new elements in an organized and gradual manner.
EDIT:
Later on, more civilizations from this historical period could be added, but in a more organized, realistic, and well-documented way compared to what was done in AoE 1 in 1997, due to the limitations of that time. So, I don’t think the three civilizations already revealed will be added to AoE 2. Instead, I believe more civilizations will be introduced, and this new content will become a “standalone DLC” with its own ranked system.
I mean you already have British, France, Spain and Portugal. Russia is kind of the Slavs (or Mongols, or Tatars), Germans are Goths/Teutons/Bohemians. Additionally you have the Ottomans aka Turks, and you even have the Italians, which are part of the Napoleonic Wars
My initial reaction is basically a combination of amusement and confusion. This obviously took a lot of effort – why put so much effort into a standalone singleplayer-only DLC? Why not invest that effort into an actual expansion for the main game instead?
This is the vibe. Pretty much: “fantastic, but not what I ordered.” Definitely very cool in its own way, but doesn’t match the hype of getting a plain ol’ standard AoE2 DLC (in the way that would have been understood before Return of Rome).
To be fair, a lot of people did ask for something like this, but for the Anniversary DLC, I was expecting a return to the (Medieval) roots rather than the most radical DLC yet.
the problem was that the main team was working on AOM:R. The team for this DLC is sepearte and hired from the Rome at war mod. I think we can expect more chronicals and more clasical DLCs in the future.
Right, I expect more traditional DLCs, although with this presumably being the big “DLC 5,” the wait timer for those may have been reset. I’m just ready for the “Main Team” for AoE2 to get back to AoE2.