How you ever thought that was acceptable in the first place when one of the largest points of division between AOE 2 AND 3 back in the day was the heroes is beyond me.
Yes and Wei Shu Wu are fake civs that donât have any distinct corresponding people/culture. Decades-long civil war factions that are not ethnically, linguistically or culturally distinguishable either from each other or from the Han Chinese culture already represented by the Chinese civ. Aoe2 players in China are rightfully angry that the inclusion of Wei Shu Wu alongside the Chinese civ in the same roster, suggests that somehow they were not Han Chinese, which they totally were (and the fact that they were all the same Han Chinese, was why historically they were bound to re-unify back into one, whoever the winner turned out to be).
When first installing, the game asks you to agree to the terms that includes âwe respect all civilizationsâ etc. and then the game developer itself went ahead and did the most culturally disrespectful and distasteful thing adding these fake civs to the 40 something real civs.
Remove them from ranked.
What would remove from ranked fix. Nothing, itâs just a bandaid. We need a proper redone
They canât rework them because the 3K campaigns will still be there. They have to move them to its own game mode. But taking into account there has been no official answer about the topic so far, they will never do it.
Just let MS enjoy its hot garbage while it lasts. My friends and I went back to voobly and will stay there until we get bored and move on to other games.
Well, if your looking for some new games to play for the future since youâll never be playing aoe2 de again, I recommend Stardew Valley, Factorio, Final Fantasy 9, Sid Meier Civilization 6, Raft, and Helldivers 2.
Sadly, itâs very doubtful heroes are going anywhere.
Calling Wei Shu Wu civs is like calling pizza a type of vegetable. Guess what, both have happened! (At Schools, Making Pizza a Vegetable - The New York Times)
It might seem like a long time for players, but probably not from the developerâs perspective, from decision making to implementation, if any.
But if they would rule out certain hotly requested changes, itâll be nice to put out a clear statement about this saying âthis, this is not going to happenâ. If some proposals are so bad or so impractical why not.
Itâll be reassurance for people who want it as it is and clarity for those who donât like how things are, instead of saying keep telling them what you donât like.
Overhyped and youâll rarely see them in ranked 1v1. Itâs something meant for super late stages of the game and some team games. And in team games Iâm sure broken tg units Elite Mangudai, Bohemian halbs + houfnice, elephant units will still beat the weak 3k civ units under their heroâs aura. Donât know your reasoning but if youâre concerned about balance then you donât have a problem because of heroes.
Exactly, according to aoe stats and across all elos, the Wei have a 1.20% play rate, the Shu have a 1.20% play rate, and the Wu have a 1.98% play rate. Put them together, you face the new civs roughly 4.38% of the time. Of course it varies by 1% or so depending on your elo. So around 1 in 20 games your facing the new civs. Even in these 1 in 20 games, most games donât go to post imp where you have money to burn on heroes. Fast Imp into hero is not viable at all. Thus all in all facing the heroes is going to be really rare and niche.
Yeap, and rightfully so. But no one seems to complain about Aoe1 where you have both Greeks and Macedonians, implying as being something different.
Nobody who hates heroes cares if they are useful or not.
Oh I think you do. The reason has been stated over and over again.
Heroes do not fit in AoE2âs multiplayer. They work in campaigns because those are set in a very specific period. Heroes in ranked violate the game in the same way that the Shu, Wu & Wei violate it. Too small a set piece for a game supposed to be about creating your own empire with a civilisation of choice.
Likely for a few reasons.
1: The game is more experimental than AoE2. The civ names are often more weird, and likely what the devs wanted the AoE franchise to be wasnât fully ironed-out yet.
2: Fewer people play AoE1 compared to 2, and have less experience and attachment to it.
3: Macedonia and Greece being separate or not is uhâŠa hot topic.
1- Could be, although 2 seems more reasonable to me
2-
3- No, it is not, as long as you have a basic knowledge of the classical antiquity.
Politics of the last decades nade it a ââhot topicââ but cannot rewrite history, only in uneducated minds.
Guess what else is in ranked and also taken from an even more specific period than the hero units, the flaming camel. They are based off of one battle, at least heroes are based off a personâs life.
True. I forgot how recent that last one was.
And it was originally a meme unit added for fun. Hell, it still kinda is. But the flaming camel still isnât a named individual thatâs inexplicably way stronger than multiple people, with the kind of HP that makes an elephant blush. Itâs Dynasty Warriors type of gameplay, which isnât what AoE2 is.
Units that twist a civâs tech tree like this just to warrant their inclusion arenât for a joke. They are clearly meant to be taken seriously.
If it was meant to be a meme unit then it wouldnât have been added to ranked. I found no evidence that it was only added for fun or for the memes. Also even if it was âadded for funâ what separates the heroes from also being added for fun? Also, in Dynasty Heroes which I havenât played but to the best of my understanding, you level up the heroes and they do all sorts of weird stuff. In aoe2, all they do is give an area of effect for stat improvement like a centurion and have stats worse than a Persian Elite war elephant.
Donât care. Still not playing until they are removed.
Nearly 5% of the time I might run into heroes in AOE2 is an absolutely absymal statistic. The absolute state of this game
A reach so long youâve gone beyond the top shelf and popped through the roof of the supermarket
Less than 5%, you wonât deal with them every game. Since most games donât even make it to imp probably less than 2.5%.
It shouldnât even be 1%