I think game and relic studio in the big trouble

I found on glassdoor anonymous interview from one of the current relic employer that have answer from relic GM:
https://www.glassdoor.com/Reviews/Employee-Review-Relic-Entertainment-RVW18568693.htm
So according to this review, aoe 4 at this moment becoming epic failure, relic has some serious in-house culture trouble. So maybe that’s why we don’t get any info about game even today.

■■■■. I read it now. Bad news. So Microsoft, show us some new info. We want ti know What happened.

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… it is not very comfortable to have read that review …

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Wow… unfortunately, I have to agree, that review looks legit enough and has obvious references to AOE4 in order for us to be concerned. I wonder what’s the direction that employee is talking about, hopefully it’s not a progression system and/or hero units. Clearly they should have learned their lesson after DoW3, but this makes me think otherwise.

Good find…

l.e. - To make this a TLDR again and probably over-speculate what this is about:
It just baffles me why aren’t they just reaching to fans if they “don’t understand what gamers want”, before it’s too late? What’s with all this stubborn approach? Blizzard has done it with Starcraft 2. I can’t help but think they are again trying to innovate in a genre that has already lost its identity. They say they are talking to fans, but this proves otherwise. There is, though, that story with AOE2 experts flying to Vancouver probably to offer early feedback; surely they must have done so, unless they were ‘yes men’ afraid of offering honest constructive-criticism. And I know a game’s development process is firstly directed to the casual-wider market, not to the hardcore fans, if it is to be successful, but nevertheless this is about returning to the identity of AOE and RTS as a genre, after so many failures of chasing and embedding allochthonous material. People just want to play a proper RTS again, not hybrids.
Yes, that review can be confusing, it’s impossible to know for sure what that employee is talking about exactly, but it’s sad to see they have these problems within the company when they themselves posted this article on their facebook page about what makes a great game developing team: https://arstechnica.com/gaming/2018/01/the-age-of-age-of-empires-as-told-by-the-devs-who-built-it/

We need new material info, images or artworks, which show the state of development

This is worrying indeed. I hope no dev is thinking themselves to be above the timelessness of the franchise, particularly if this is true and there is a design dictatorship going on.

Apply the core rules of standard RTS and Age of Empires, tweak them to work within a flow that is expected in this day and age (e.g. don’t take 7+ minutes to really get a game going), and respect fundamental mechanics that are essential to deep RTS gameplay (mechanics that that allow players to differentiate themselves incrementally, such as population and houses, or the resource drop off mechanic)

Don’t take away depth and complexity. Don’t casualize the game in hopes of attracting a bigger audience. That is not what the core RTS audience likes. Have a clean UI that provides players with useful information. Make control of an army feel smooth, and units should be responsive, not clunky.

I could go on, but I think too many people may take these for granted - creative types often question fundamentals, even when it’s counterproductive to do so.

Based on just one anonymous review full slander while they are having 14 new job positions open?

Must be a bad joke or so from a competitor. Also I wouldn’t want to seethe AOE franchise move direction to games like SC and WH. That would be a very bad decision imho. Further I agree with @Nakamura esp about a clean revamped GUI. Take the new Xbox Live Beta hub as an good example for that. I also noticed that the Windows OS is getting prepared for live streaming, so certain things should be able to integrate with each other in one nice clean metro styled interface with some nice classic AOE background image.

It takes a lot of time through many layers to get things done at MS, but they are heading the right direction with this. That Valve with Steam e.g. will not like this is their problem.

Their next big title is AOE DE btw.

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The guy complains bad direction in AOE’ s development. The same bad direction behind the failure of Dawn 3

@PCS70 said:
Based on just one anonymous review full slander while they are having 14 new job positions open?

Must be a bad joke or so from a competitor. Also I wouldn’t want to seethe AOE franchise move direction to games like SC and WH. That would be a very bad decision imho. Further I agree with @Nakamura esp about a clean revamped GUI. Take the new Xbox Live Beta hub as an good example for that. I also noticed that the Windows OS is getting prepared for live streaming, so certain things should be able to integrate with each other in one nice clean metro styled interface with some nice classic AOE background image.

It takes a lot of time through many layers to get things done at MS, but they are heading the right direction with this. That Valve with Steam e.g. will not like this is their problem.

Their next big title is AOE DE btw.

Those are last year vacancies.
Regarding AOE4 i will buy it only if its a standalone game already lost 110 USA dollars on AOEO.

@PCS70 said:
Based on just one anonymous review full slander while they are having 14 new job positions open?

Must be a bad joke or so from a competitor. Also I wouldn’t want to seethe AOE franchise move direction to games like SC and WH. That would be a very bad decision imho. Further I agree with @Nakamura esp about a clean revamped GUI. Take the new Xbox Live Beta hub as an good example for that. I also noticed that the Windows OS is getting prepared for live streaming, so certain things should be able to integrate with each other in one nice clean metro styled interface with some nice classic AOE background image.

It takes a lot of time through many layers to get things done at MS, but they are heading the right direction with this. That Valve with Steam e.g. will not like this is their problem.

Their next big title is AOE DE btw.

Their next big title is AOE4. Relic doesn’t have anything to do with AoE:DE.

And it looks legit enough, the reviewer lists company pros and cons only an insider would be aware of, and he gets validating answer from a manager.

I don’t literally read about AOE in that review of the employee, so it’s all assuming it is about AOE IV.

@IamDalv I can understand there is some kind of pressure and of course the manager should respond to this. I do read a lot of good reviews too though and I can’t say anything serious about their previous failures. The only thing I can say that I don’t agree on his point of view regarding SC and WH being the only successful RTS franchises and they should adjust to that. RTS has always been a very diverse genre, but AOE is unique in it. Don’t change that.

I think we will know all, when will gameplay trailer.
Надеюсь скоро.

@Dandelion said:
I think we will know all, when will gameplay trailer.
Надеюсь скоро.

Maybe in next E3.

“There is a heavy feeling in the studio that if and when our next big game releases and is a flop then it’s game over for Relic.”

They are developing Age of Empires 4. I am no RTS or Relic historian, but in Relic’s area of the industry, AoE4 has got to be one of the single most anticipated titles ever. If AoE4 flops, one would assume there would be a huge reckoning for any developer. I have to assume everyone at Relic knows this is the most important game of their careers. It is fair to give them the benefit of the doubt until we see otherwise.

Maybe one of us know Relic’s dna, maybe someone knows how relic works. But who?

@“Andy P” said:
“There is a heavy feeling in the studio that if and when our next big game releases and is a flop then it’s game over for Relic.”

They are developing Age of Empires 4. I am no RTS or Relic historian, but in Relic’s area of the industry, AoE4 has got to be one of the single most anticipated titles ever. If AoE4 flops, one would assume there would be a huge reckoning for any developer. I have to assume everyone at Relic knows this is the most important game of their careers. It is fair to give them the benefit of the doubt until we see otherwise.

This is absolutely true. A developer could have a lengthy track record of success but it only takes one, maybe two if they’re a big enough company, bad game(s) to bring them crashing to the ground. Mythic had a lot of success with Dark Age of Camelot but WARHAmmer: Online ended up being the company’s downfall. Maxis was incredibly well known for their massive success with The Sims but after the less than lukewarm reception of The Sims 4 and Sim City EA shut them down. Visceral Games was recently shut down and they were working on a triple A Star Wars game with big name game designers developing the game.

Finally we come to BioWare who hasn’t been shut down yet but used to be known as one of the top developers in the game industry and after Dragon Age: II, Star Wars: The Old Republic, Mass Effect III’s ending, and Mass Effect: Andromeda it’s clear that if Anthem goes south that studio most likely will be absorbed by other EA studios and the developers there are well aware of it.

Relic knows what they’re up against. They know that if they mess this up they’re most likely done. AoE is one of the biggest names in the RTS industry and to be responsible for a true fourth installment is quite a daunting task. It’s enough to get anyone working on it on edge. Personally I say we wait until we start seeing some concrete details of the game, gameplay, footage, or screenshots before we start worrying that this game is completely doomed.

I’m not sure it’s already been posted somewhere else, but according to this source, Relic is not really going through a good time. Until now we have only speculated on the basis of a negative review by a Relic employee and our feelings, but read this: https://game2day.org/news/25369/insaider-studiya-relic-entertainment-na-grani-zakrytiya

Obviously, we just have to wait for new developments in the AoE4 game! As may be true, I wish the study of Relic to find stability!

On the contrary, that mini-article confirms Relic is going through a rough time.

CEO Justin Daudswell in a conversation with reporters confirmed the difficult situation that Relic Entertainment is experiencing now.
While the title reads like this:
Toxic atmosphere, strong staff turnover - Relic Entertainment on the verge of closure

But not only is the article super short, they don’t give any sources or anything. Am I missing something?

@IamDalv said:
On the contrary, that mini-article confirms Relic is going through a rough time.

CEO Justin Daudswell in a conversation with reporters confirmed the difficult situation that Relic Entertainment is experiencing now.
While the title reads like this:
Toxic atmosphere, strong staff turnover - Relic Entertainment on the verge of closure

But not only is the article super short, they don’t give any sources or anything. Am I missing something?

Yes, that’s what I meant … that relic is going through a difficult time.