what if you have a civ ban system in ranked kinda like moba games’ one?
As soon as you’re matched with a player(s), both for 1v1 and team games, every team bans a civ: Team 1 bans a civ, then team 2 bans another, and then pick civ and play. For team games you would have a player (possibly the highest elo one) who becomes group leader and can do the ban. 30 seconds time to decide the civ to be banned per team.
Ok you would be forced to be able to play at least 2-3 civs in order to play ranked, but on the other side you would avoid the same civs to be always picked for certain maps (hre and china for all hybrid maps, malian on praire, rus on high view/hideout etc…), and if you have an op civ because of an unbalanced update, you wouldnt have the constant spam of that civ because people would ban it.
In unranked mode you can play what you want, just like now.
In the first days there could be a lot of dodges, but not for long i think, cause people would quickly grow used to this kind of system, or move to unranked mode.
What do you think about it?