I had a half-baked idea for a game mode that I thought could be pretty fun.
The idea is something like domination in COD or Battlefield, though I think the former’s setup would be more sensible for RTS (debatable).
It could be a 1v1 game mode, but also team or FFA. Essentially, it is sacred sites, but with a countdown for the overall game OR a points goal rather than being tied to holding all three sacred sites simultaneously.
So the players or teams have three territory points to control, and control over a point grants points.
1 site = 1 point every five seconds so 3 sites = 3 points every five seasons. The winner is determined by either a) most points by the end of a set time or b) the first individual or team to reach a specific score (something like 200).
Also, unlike SS’s control over territories could begin in dark age.
As I said, it’s a little underbaked, and I think more creative people could add to it, but it could be a neat way to ‘play out’ conquest in-game. Could be cool to see territory coloring on the mini-map and post-game color changes as the game goes on.
