Idea: Lets add Hounds to AOE4

Lets add Hounds Upgrade to The scouts, available from the dark age or feudal, This upgrade should be researched on each Individual scout that will add a hound which will follow the scout just like sheep and attacking. Current wolf animation can be used with a Dog skin (of course a different sound too).

Scouts by default should not see into stealth forest and reveal shinobis, Only Hounds gives vision into the stealth forest even when a scout is outside the stealth forest. Without a hound scouts should not see into the stealth forest unless they are inside the stealth forest.

This will improve the use of stealth forests to hide troops and build proxy in the early game. I think Stealth forest mechanic is amazing in AOE4 that should be further utilized to evade armies.

So if a normal scout goes by the stealth forest it will not reveal enemy hiding inside the stealth forest. If the scout enters the stealth forest it will reveal everything inside. With hounds scouts will reveal everything just like current scout behavior in the game.

This will add more spice to the game, more creative play rather than just bland “build everything under TC and if my army get caught outside the base I’m dead” kind of play style right now. Scout changes will allow to escape through stealth forest with some army if bad fight is taken, also games will be different when a map has stealth forests.