Idea of Poland - potential new civilization in AoE4

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Hello, I want to know what community would think about adding a Poland and Polish-Lithuanian Commonwealth in the game. As it peak of power matches almost perfectly timeline that we have in AoE4 and campaign of Poland could be very flexible, as history of Poland in 1000-1600 is basicaly constant wars and they had them, also with civs existing in the game, among others:

  • Russians (according to wikipedia starting dates of some wars: before many wars with kievan rus, 1492, 1500, 1507, 1512, 1534, 1558, 1577, 1609, 1632, 1654)

  • Holy Roman Empire (1002, 1007, 1015, 1028, 1109, 1146, 1157, many more with Brandenburg)

  • Mongols (1241, 1259, 1287)

  • Ottomans, that big part of community wants to see (1443, 1485, 1497, 1620, 1633, 1666, 1672)

  • Teutonic Order

  • Bohemia

  • Sweden

I’m not historian at all, I just like AoE :D, so if I made mistakes or wrote some BS I would love to be corrected. I just want to give overall view, how Poland can look and want to know opinion of community.

Polish military from it’s rise to 1138 had “drużyna książęca” and it was private army of Prince Mieszko I (he had around 3k man) and his successors who paid them for everything. They were lite cavalry, heavy cavalry and infantry.

wwwww

Later, in 12th to 15th century army of Poland was based on “pospolite ruszenie” which means mass mobilization. Polish nobles, “wójt” of towns and “sołtys” of villages (mayors) had duty to gather with their own men when it’s called and keep maintenance on their own cost – only in borders of Poland. It was used for a long time after 14th century but it got less singificant later, mainly because professional armys were better and pospolite ruszenie from 1454 could be called only by sejm approval. Poles treated this more like last stand option then. Polish army was mainly focused around heavy knight cavalry.

Pospolite ruszenie in game could be trait for fast and cheap unit recrutiment for short time but with some consquences on them. Like HRE repair their building.


Józef Brandt, “Pospolite ruszenie u brodu”

At the end of 15th century Poland formed professional army “wojsko zaciężne” mostly heavy cavalry. They were uniqe mercenaries paid from polish taxes. Recruitment was called by king with special letters named “list przypowiedni” and made by special leaders which could change and army would not change. In short, they were paid like mercenaries but they were more under the king not under their own captain. Main reason for making “wojsko zaciężne” was low discipline of men from “pospolite ruszenie”. Wojsko zaciężne was main force in 13th years war against Teutonic Order and later on. Quantity of army was determined by how high taxes are at the moment so in times of war army could grow 10 times than at peace. In 1562 Poland created “wojsko kwarciane” - permament regiment of this mercenaries. This army had changes in course of history and it evolved into more stable “wojsko komputowe” in 17th century.

In game it can be implemented as resources for recruitment would be more gold than food but less overall resources.



Armor of “zaciężny” knights.


Jan Matejko, “Battle of Grunwald”

Of course military structure of Poland was waaaaay more complex but I wanted to give at least some context.

Poland was for long time with alliance with Grand Duchy of Lithuania. And they had personal union, first with king Władysław II Jagiełło who lead Polish-Lithuanian army in one of the biggest medieval battle - battle of Grunwald in 1410. Later there was Union of Lublin in 1569 - that formed “Rzeczpospolita Obojga Narodów” - Polish-Lithuanian Commonwealth. So Lithuanian forces could also appear in game together.

I don’t want to create stats for nation, units and buildings because I’m not gameplay designer. I don’t know what would work and what not but I want just to give an idea.

Units that could be uniqe in game:

Drużyna książęca (Prince Guard I think is good enough translation)


Michał Bylina, “Bolesławowa drużyna”

Early warriors, that could be represented by better Horseman or early Royal Knight, better Pikeman or Man-at-arms – they were very differentiated so there is a lot possibilities.

Cossacks/Petyhorcy


obraz
Mid to late game lite cavarly with spear/saber and bows.

Hussars/Winged Hussars


Late game heavy cavarly that would replace Royal Knight on last upgrade or when entering IV age. Big charge bonus?

Piechota Wybraniecka

Infantry with rifle and big axe or saber.

Potential Landmarks:

Jasna GĂłra monastery

Could be defensive and religous landmark at once.

KsiÄ…ĹĽ Castle

Wawel Royal Castle

Sukiennice in Cracow

Kamieniec Podolski Castle

Barbacan in Cracow

St. Mary’s Basilica in Cracow (had interesting story when Mongols attacked)

Cathedral of St. John the Baptist in Wrocław

Toruń Town Hall

Wroclaw Town Hall

What do you think about it guys? I saw that there is another topic about Poland but is more focused about specific game mechanics , numbers and implementation and I wanted to put more focus on overall presentation.

5 Likes

Hey! This looks great! Now I don’t have to make a Civilization concept of the Poland lel!

Poland definitely is a civilization I’d like to see, and its history quite often ignored outside slavic communities.
Overshadowed by modern history of occupation and betrayal.

What is very little known is that Hussars were early pioneers of Gunpowder-Cavalry.

They would carry usually two if not more Wheellock pistols that they would fire upon charging.
(This gives them a unique charge gives them an extra range attack when charging, allowing for a extra hit before hitting them with the lance, effectively doubling the damage)

Some also carried a six-pound sledgehammer for throwing; it was tied to a lanyard fastened to the saddle for easier retrieval.

And the nadziak was a very common hussar weapon alongside the main weapon, their sabre.

Personaly opinion about the Hussars for AoE4.

As a Homage to both historical records and AoE2. Hussars should actually be a scout unit.

Having it as a Scout that doesn’t do bonus damage against other scouts. BUT does bonus damage against Infantry instead!
This makes it so other scouts shud be able to counter the Hussars in the super early games, but allow hussars to raid vills and ranged units effectively.

Poland not being able to make knights, as these Hussars will have Upgrades making them as strong, if not stronger than a normal knight. Eventually getting their charge bonus and fulfilling the role as a armored knights.
HOWEVER with added bonus of also being a scout units.
Making them very unique, and allow for good map control.

Also as a honorable mention, these were early 17th century weapons (outside AoE4 timespan)

The hussards also liked using Gun-Axes.

Yes a gun that’s also double as an axe.

2 Likes

It has even more sense now, to add Poland as next civ in future, when Ottomans are added. :grinning:

Poland will be great

+1

1 Like