Ideas for favor mechanics for generic civ

We had a similar thread less then a month ago:
Favor generation possibilities

And I think a few before that.

The Egyptians are clearly the most boring for sure. The developers tired their best to make Monuments more interesting by giving every Major God a new unique mechanic for their Monuments.

The Greeks are fine since they are designed to be the most straight forward AoE like civilisation.
They have a strategic trade of having to decide between collecting resources or generating favour.

The new Atlantean mechanic is really cool in my opinion.

I posted a bunch of ideas in some other threads before but I can’t find the post.

I made a few civilisation suggestion threads recently that included unique ways of generating favour:

  • Celts
  • Mesopotamians
  • Romans
  • Aztecs