I do not know, they do get reliable Paladin and Hussar in 1v1, which is super hard to do with any other civ.
I think half-costed Paladin upgrade is already a big bonus, and merits losing Husbandry.
Half-costed Hussar upgrade is the cherry on top.
I do not know, they do get reliable Paladin and Hussar in 1v1, which is super hard to do with any other civ.
I think half-costed Paladin upgrade is already a big bonus, and merits losing Husbandry.
Half-costed Hussar upgrade is the cherry on top.
It is very likely just a bug so will be fixed. And even without the double damage they are still very good vs archers. Because they are so cheap.
Why donāt all cavalry have it then?
I would prefer just a speed nerf, without affecting the other stable units
They would still one shot foot archers with their immense charge damage, removing the bug would make it so they canāt one shot CA too.
Iād like something that has nothing to do with mechanics and/or gameplay. but I guess this stuff takes a lot of time to develop and is just āmere detailsā stuff.
Likeā¦
āunit infoā window, like the Age of Mythology one. With some trivia and historic research about every unit, hero, building.
Editor enhancements , specific units and/or embellishments like merchant stalls orā¦ whatever can help to build a good looking scenario
Replace existent buildings with some historically and geographically accurate buildings. An example, the Sicilian monastery; itās the same as italians, spanish, etc etc ā¦and it looks a bit out of place in a sicilian (norman) context.