3.Hover Civilization Coat of arms to see Civilization bonuses
For a total of 37 Civilizations right now, it is easily to forgot civilization bonuses. Small idea to give player ability to show civilization bonuses without moving to Tech Tree.
4. Coustilliers’ charge overhaul
Here is my idea to make Coustilliers’ charge balanced.
1 - Recharge of Coustillier charge doubled or tripled.
2 - Charge doesn’t deal extra damage to archer class units.
3 - Overhaul:
Charge triples the damage of Coustillier.
Standard Castle Age Coustillier damage 8 x 3 ( charge ) +2 ( Blacksmith )= 8+18
Elite Imperial Age Coustillier damage 11 x 3 ( charge ) + 4 ( Blacksmith )= 11+26
Bug fixes:
I want again show that bug that occurs since the beta of AoE II DE. Some ships are missing health bars. I don’t know what is the reason.
I like your ideas! But I hope they focus on solving the pathfinding problems and the thousands of bugs that this game that came out more than 1 year ago has: S
they all look good, this one specifically ive always wondered about… there’s SO much hidden information that is only available in the wiki (iaw people had to discover it themselves)
i dont know why the devs never included half the stuff in the game itself… i mean some unit uprgades even affect training times in a positive way…
with the reduced damage, i reckon the double or less charge time will be enough. the biggest issue is the 1 hit killing so many different things. not necessarily the speed of the charge up, as leitis actually have a higher dpm.
Yes, as You mentioned. The problem is 1 hit killing and that’s inluding their hard counter - monks. Many people complain about charge. I believe charge and charge mechanic overall is fine. The problem are ridiculous numbers of damage. Like who thought It’s good idea to make 55 food 55 gold unit have 55 damage in first hit.
I am the biggest Archer lover in the world, and I say Coustillier must be nerfed by losing Husbandry, and the Charge bug must be fixed (it applies too much damage to Archer Armour targets, without having a bonus to it).
Well, It was just my idea. Instead of removing Coustilliers charge doubled damage vs archer class, it can be changed to “charged attack deals xyz ( like +10 ) extra damage vs archer class”, because for now Coustillier can kill on one hit Cav Archer.