Trebuchet cost Wood/Stone (since it throws rock and is very OP with 12 range)
Landmarks, if destroyed, should not give it’s bonuses (like Regnitz 100% gold from relics or 20% production speed from Chivalry School)
Cavalry shoul have “2”, Two, pop capacity, avoiding Mass Knights/Horsemen/Firelancers and if you are 200/200, 100 villagers and 100 kinghts, and you enemy same vill number but 100 pikes, you could only beat that if you had 30 barracks to keep the pike production… never happening and GG
In the new patch, Pikes became the worst to kill a siege unit, it’s worthy to send villagers instead of pikes, in general… pikes are useless for everything, Rush Castle Knights or MAA strong AF
The TC nerf is totally a joke, towers and TC shoots slower and weaker, Knights became KNightmares, if the enemy reach castle and keep making heavy units, you gather all villagers inside tower and the TC, but the ones out die and then you’re locked in your own base inside TC/Tower, throwing Rice at them…
Springald Emplacements should have a bonus against siege.
Cannon Emplacements could have an infantry bonus
Oil could have a Cavalry Bonus
They say China is strong now, but it still has the worst units in the game… not Firelancer that is still awesome for landmark snipe… ZugheNu is only usefull in feudal, Palace Guard gets beaten by any other MAA or Knights…Kewk… rip grenadiers, a great change could be increase zughenu speed, Palace Guard by standard slower than knights but with 3rd dinastie the same speed as a knight and keeping it low armor, grenadiers could have a infantry bonus instead building bonus, last dinastie should give units more life… too expensive to unlock and Nothing usefull, make imperial officer 200% efficient again
Mass Siege Units still strong… until the devs dont increase it pop capacity, why make infantry when knights+Mangonels+Trebuchet can do all the work?
HRE strong than ever, since it already starts with a priest, to gather relics it could need a research to gather, avoiding the same game ever "rush castle hur dur relics knights win)
Relics could have another option, Mass Heal or Mass convertion… you choose
French Knights should only heal standing still, as well as Kurultai, Abassid Castle and Delhi Church OUT of Battle
Wolves could have an atack bonus against priests
TC/Tower and other defensive builds could shoot a Boar
Mongols 2Vill production, 150 stone too expensive, 100~120 is fine
Mongols IV Age Caganato Landmark should be able to choose wich units to make
The Harden Villager Tech from TC, 100 Gold is too expensive in the begning of the game to make and in the late game is useless
MAKE TEAM GAMES A THING
We canot play as a team if we are appart, like:
Friendly stone walls SHOULD be able to connect with my stone walls, maybe Neutral walls as well
Certain landmark bonuses could be aplyed for teamates as well, or at least a small porcentage from it, improving ammount of strategies and uses for each CIV/landmark
THE GAME:
NEUTRAL UNITS STOP WHAT THEY WERE DOING (Villagers gathering resources and military attacking)
Censorship text should be optional
Chat Lag? Really? Until when?
PAUSE in the MultiPlayer GAME
Since servers are unstable, RECONECT option ?
The game keeps buging all the time in Game Pass
I wrote all this before sleep and maybe my ideas are not well expressed, but What do you agree (or not) with and what are your ideas that could be improved to make the game better ?
- I play the AoE IV since the Beta, every day since. I and anger to see weekly updates because once a month is sad