IDIOT TEAMPLAY FOG VISION SYSTEM

Me:

You:

please dont reply until you have an actual example where 1 vil on stone isnt a waste of a mining camp and villager time

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Exactly, by providing an example where early stone gathering was part of a specific strat, he really just makes a case against himself.

One villager in stone from dark age is enough for an outpost rush.

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Well then: tell the beginner to send one Villager to Stone in Feudal and instruct him to build a Tower in his base as soon as he has the necessary amount. Does this satisfy you? Is it good advice finally?

build the tower where? you start with enough stone to build one tower, so we are talking about building two towers in feudal defensively? why? are you also advising not to make any army?

and no this is still terrible advice. one or two towers cant protect the two wood lines, berries and gold mines one will usually have in feudal. so the enemy will just attack elsewhere. you are are now way behind in army because you not only wasted 100 wood on a mining camp and villager time on mining stone, but also another 100 wood on those two towers, villager time building them and made it impossible to drop TCs when you reach castle age way behind your opponent. oh and that opponent in castle age is probably making knights who dont care about the towers.

i dont understand why you are so insistent on mining stone with one villager being a good idea

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No, I wasn’t baiting him, I really meant it.

Ok i think we miss the argument
again as op says in his mind vision and other things block coherinent team games but in the way he put it it cant be taken serious so maybe another one later and close this one bc we get nothing productive here it seems

Not productive? Are you insane?

If the goal of this is entertainment, there has never been a more productive thread.

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Kinda missing the goal ip wanted so well sucks i think your discussion about early strats could fit in another topic

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we cant see vision even team. portugal vision function is suck. portugal need another function. no vision. all player must see the vision. they dont understand game. they dont understand team situation. market is too expensivs too much function vision. i think market no relation with vision. market is market. market is not vision. very stupid think!! why market have vision. they say and out when he 2vs1 attack. ‘2vs1fight im out you no help gg’ and gone. and out. and bad say resent. it dosent work any good say any understand say. we are very very busy we cant use the chat we cant use the chat number. its suck! even we use the chat and chat number, they dont understand. im 2300 team elo im 1620 solo elo. but its dark area. i cant up the point. dark area. they gone they out. they recent. no use any good say. vision system super suck! vision system never no bring the more many choice more many think. market vision system bring more small think more bad think more bad teamwork more less work more less choice.

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What are you talking about, i don’t even need glasses. :crazy_face:

Also the Portuguese team bonus has to share the vision, how can you say it doesn’t work?
So you complain you can’t see what is happening to your allies, you try a civ that shares the vision, and you complain it doesn’t work?

I think it is not enabled for balance purposes, one player would explore while the other doesn’t need to and instead only makes military.

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You can’t always pick Portuguese to have that, being shoehorned to only one civ to have something that, in my opinion, should be available from dark age is not very good by design.
Plus, if it was that by balance, then Portuguese team bonus would have been regarded as almost broken in team games, but I don’t think it was the case, wasn’t it?

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i dont need talk with dont understand person

thats right! you are gineus!

hey man i’m all for it, it should be enabled for every civ since it’s a Team game. I was just asking the OP if he tried it with the portuguese civ and had the same issues he had before. I guess i didn’t phrase it well.

I think the game as a whole needs some changes and this would be one of them.

Sometimes it’s hard to help allies because when they ping the location of the enemy troops they’re not there when you arrive and you can’t see where they are anyway without the market, even while talking on discord with friends this is an issue, so yeah it would be great if the devs enabled it.

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thats right! you are gineus! we dont have time for chat. game is very busy. we cant spend time waste for long chat. even we use the chat ‘i kill all anemy i kill 2vs1’ but they dont understand. they dont want listen. they dont know situation. they just say ‘2vs1fight gg out no help’ and out when i help when i kill all enemy when i go for help very nearly. even we use the chat and chat number and minimap point, no enemy already. cant help. cant attack. cant work. cant see. cant understand. all player we must choice portugal only. game gone. if no choice portugal, broken game alraedy now and now so many game broken. but some good player understand all! during cant see. but vision is bad for even good player. and no many good player. more many bad player in bad market vision system.

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That would be a good change to try, Cartography as soon as you hit Feudal, not sure about it, I don’t play TG too often
But that has been in the game since Conquerors, so you a lot of people won’t like it

What if it came in as soon as you built any Feudal building, or click up to castle age in the case of Khmer not doing anything for buildings? That way the chance of getting teamed by all four scouts before you can defend is lower, but people can still co-ordinate, they just don’t have to build the market.

It just moves the window 30 seconds further into the future. You ping the location near whoever’s life you want to ruin, all the scouts get there, building goes up, someone gets shafted.

Instant carto, without some manner of investment, is not being thought through enough. The fact of the matter is, Cartography is a powerful tool, and it’s totally understandable why someone would want it because of just how powerful it is. I firmly believe starting carto, feudal carto, or any variant of this idea that grants you that benefit without dropping the market would be a very bad thing for casual AOE. The lack of sight in defense is nowhere near as detrimental as the lack of sight on attack, which is the potentially serious oversight in such a premise.

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It is easier to attack with carto, but is also easier for the allies to help defend, instead of chatting to maybe get help and ping like crazy to annoy people. i understand both sides of the coin here, but i think if carto was available since AoC days we wouldn’t even think twice about it. I think enabling it as you hit Feudal Age wouldn’t be so bad.

Also you can get teamed on pretty easily if someone is Vietnamese. Pretty good civ and knows where everyone is right from the start!

For random teams i can totally understand the frustration of being under attack and chatting and playing and pinging at the same time.

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