Idle vill after finishing the sheep

The idle notification after completing sheep/deer appears after 5 seconds. Could this be reduced to 2 or 3 seconds? It would remove an additional task to pay attention to in terms of multitasking. It’s usually a small superficial detail, but at the beginning of the game it can be relevant for 5 seconds, and it’s also relevant when you have a lot of villi under the TC due to proscout. Sure, it’s still a demonstration of skill, but I imagine that in this case it’s not the direction the team wants to take.
I mention it because while it’s almost insignificant, it’s equally easy to change, and the game design and quality of life shows in small changes.

after 5 seconds

After 50/60 seconds

the most important topic for me is the “idle village in a radius” which is connected to this problem anyway, but I don’t know if it has been read.
In practice the command “idle vill in a radius” only works with the villi with the “zzz” and not with the idle ones without “zzz” (like those waiting for the sheep) and the passage time between these two phases is 50/60 SECONDS. So even if the interface shows them to me idle after 5 seconds from the end of the sheep, you have to wait another 50 seconds to select them with the radius command.