Currently, no civs have a unique Monastery, but multiple people have suggested regional Monastery variations, along with appropriate Monks. But, what if we took it a step further and gave everyone a unique Monastery design, like I did with Castles a while ago? That’s what this is about.
I like the overall idea, but if they’re going to be based on actual buildings, I think they should be based on actual monasteries where possible, rather than just any religious building. I’m not really knowledgeable enough to give suggestions, except Iona Abbey for Celts. (I could also give several suggestions for Britons, but I agree it makes sense for them to keep the current one.)
I dunno. I feel like based on the actual in-game designs for the Monastery, it’s more meant to represent a normal religious structure rather than an actual monastery. I went with that theme rather than limiting myself for realism purposes.
Actually, I think the best choice for a Caucasian Monastery would be Jvari Monastery. Maybe Gelati can become a Scenario Editor object, especially if there’s a Tamar campaign (that’s where she was crowned).
I see. But still, I didn’t see a significant enough difference between Dravidian architecture and the current Indian Monastery to justify giving it to someone else. But if that’s really wrong, then maybe it can be given to the Gurjaras instead, and the Dravidians can get something else.
I think it depends whose intentions you’re talking about. In alpha versions of AoK, they were called churches rather than monasteries, so there was obviously a conscious decision made at some point to change the name. That might just have been because churches are specifically Christian, but it did (at least roughly) coincide with the addition of the one based on Gelati Monastery, which obviously is based on an actual monastery. The other three original graphics are generic rather than specific buildings. I believe there’s no monasticism in Islam anyway, but for the other two, I don’t think it’s possible to identify visually whether they belong to a monastery or not. So I’d say ES’s intention was that they are specifically monasteries whenever that makes sense, but that in most cases they didn’t go out of their way to depict it visually.
On the other hand, the FE monasteries often seem to be (loosely) based on specific buildings that are not monasteries. (At least if the wiki is to be believed – and I’m not sure how seriously to take it, since it describes the western European one as having “a distinct Gothic style” despite it being predominantly Romanesque.)
Anyway, it’s your topic, you can do what you like. I was just expressing an opinion – and my only real justification for it is that the building is called ‘monastery’ and trains monks.