If new cosmetic units/buildings are added to AoE2 please keep them optional

Yes, exaxtly. I said emulate to put it in dev-friendly terms and to try and cover all bases with fewer words, but that’s what I was hoping for.

DE has changed so much and had so many additions that it is unrealistic, imo, to add a Monkey Island-like classic mode on-the-fly toggle. I’m pretty sure I had proposed it years ago, but DE is just way too different and has way too much new stuff to worry about. Devs would need to do a bunch new art to recreate all the new civs and techs into the classic art style. Seems unrealistic. Which is why just plopping AoC or Ao2:HD into DE “as is” with some stability or performance enhancements would be fine, imo. Plus, it would leave DE un-tethered so it can continue to evolve or be improved bit by bit. And since its inclusion would be a novelty that I don’t think a ton of players will use, I don’t see much sense in devs spending a lot of time and money on the effort.

That’d be music to my ears :smile:
Renaissance would be nice as a tech to research in late game, imo. A 5th age as Stone Age would be nice. Iron would be nice as a 5th resource. All discussed before:

As long as a 5th Age would be a Stone Age (i.e., pre-Dark) rather than a post-Imperial one, I would enjoy. Just see the first part of my old post saying “New Age”:

I’d be okay with Stone Age, sub-ages, Renaissance tech, and 5th Resource being a part of some optional Expansion Pack or Chronicle. Or an AoE5 if it absolutely had to wait until then. Some of it could be added to DE pretty seamlessly, like the Renaiisance tech. They’ve already added Oysters. I think some late game tech (and possibly mineral) to embellish our empire would be great.