The problem is that they are really disconected and the conections with the Andeans are tenous at best. However yeah I have little problem with adding them later
Adding isolated civilizations would be a worst choice than adding huns.
Last thing we want is to make this a civilization game.
Italians would like a word with you. As would Japanese. Not sure how you get Spanish of all civs as a top 5 water civ
Ok, but you have to admit they have a really strong navy.
They do, and its arguably top 10, but iâd put them behind Italians, Vikings, Portuguese, Byzantines, Japanese, and Koreans at the minimum.
I think a DLC containing civs from different regions of the world (similar to Forgotten Empires) might be a good idea.
5 new civs:
- 2 civs from the Americas - Muisca and Mississippian
- 2 civs from Africa - Congolese and Zimbabwe
- 1 civs from Asia - Siamese
Of course, that wouldnât mean abandoning other regions of the world and quitting doing DLC. It would just be a DLC adding the most missing civs from around the world. Later, Caucasus DLC, Asian DLC, Africa DLC, American natives DLC etc. could be released.
I would rather get a Caucasus DLC than any of that though. All of those regions have at least some representation already. Caucasus, pretty much none
Howâs Central/South Africa and North America represented exactly? We have 3 civs in Africa and 3 in the Americas while Europe is like 17+1 (including Cumans) civs already.
Sure, getting some Caucasian civs would be nice, but I just want to put some perspective on where the devs should actually focus on getting more civs.
With the exception of getting a few Indian civs, I think Eurasia as a whole is done.
The lack of African/American civs is glaring.
There are basically only a few civ slots left, before we reach the game engine limit.
North America had very little interaction with the rest of the world in the given time-frame, so probably itâs just difficult, if at all possible to find any relevant civs to add.
But, you are definitely making a good point, we only have 3 American civs. I would not mind adding some more American civs to the game, but I think theyâd have to be related to the ones we already have. (maybe make Chanka or Tlaxcala a new civ)
As for Africa, we basically have some civs, Berbers, Saracens (to represent Egypt for example), and Malians and Ethiopians. So while 4 is not a lot, itâs not too bad either.
As for Caucasus, at the moment, basically null. Nothing.
I think Hausa is a better choice.
Sure. Greenland is also bigger than a lot of the areas the current civs occupied, but no one will think that adding the few inuit that lived there should be a priority.
So all African empires=Hunter gatherer people? Thatâs a ridiculous comparison if Iâve ever seen one.
The Inuit actually successfully fought against the Vikings and Sandy Petersen, former Ensemble dev, definitely considered them to be cool for that 
Africa had a wide variety of different society types, going from hunter gatherers to city states to in the European term what would be considered Empires.
huge difference though - Africa had more then a few people. so did India.
I meant that you showed how large the continent is, just the size of a place doesnât make it inherently interesting.
this is very true, but India and Africa both have lots of history worth exploring.
Someone even made some African campaigns featuring some of the civs which could be included in the game, so that Malians actually have some more civs to interact with:
Certainly. I would like a second civ (maybe even 3rd) added into the current region that indians civ currently covers.
Iâd also like some Caucasus civs (maybe 3) to be added.
And definitely 2-3 more from the Americas
To represent everyone in the world in a fair manner (everyone at the same level of detail):
Africa deserves equal number of civs as Europe.
Asia needs thrice the number of civs in Europe. Oceania needs one civ.
America needs half-equal the number of civs in Europe.
#1 This is from 2015 not medieval times
#2 We arenât adding civs based on how much their population wasâŠ


