If you could include new mechanics, features or functions in AOE-3, what would you implement?

i would add icons to see if the unit is mercenary, shock infantery, and not to hover mouse over the unit.

I completely agree, something like this is already present in starcraft II and it makes unit readability much easier, which is a main complaint against the game from rts veterans and new players alike.

These indicators/markings/texts/icons could go anywhere as long they are easy to see and distinct enough.

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