Units, research and constructions in order of importance at each age.
This strategy consists of fighting against archery and cavalry essentially with infantry alone.
This way you can focus more on your economy until the castle.
Keep your army protecting your feudal empire and send them to attack reaching the age of castles.
If your enemy focuses on attacking you in the feudal, you will certainly go to the castle first.
Eagles and Pikemen in feudal combine very well. Both for defense and attack.
Forcing your enemy to play with many man-at-arms. If your enemy does not produce a reasonable amount of man-at-arms, will not be able to defend yourself.
Also build two towers in the feudal protecting your economy, especially your wood and gold. Thus preventing your enemy from easily entering in your economy.
As we didn’t build a stable or a bow and arrow, there was plenty of wood left to build more barracks. Additionally, the bonus on houses helps save wood to build walls and a siege workshop.
In castle age, the game consists of continuing to produce eagles and improving them, and starting to produce monks, scorpions and kamayuks.
If you realize that the game will go to the imperial level, the focus of the strategy is to explode with relics and two urban centers. In addition to focusing on producing trebuchets before the enemy.
What do you, especially the Inca players, think? Will this strategy help me climb in ranked matches? So far I’ve only played casual games.