Inca players, tell me your opinions / Infantary Inca Strategy With Monks, Scorpions and Offensive Castle Drop


Units, research and constructions in order of importance at each age.

This strategy consists of fighting against archery and cavalry essentially with infantry alone.

This way you can focus more on your economy until the castle.

Keep your army protecting your feudal empire and send them to attack reaching the age of castles.

If your enemy focuses on attacking you in the feudal, you will certainly go to the castle first.

Eagles and Pikemen in feudal combine very well. Both for defense and attack.

Forcing your enemy to play with many man-at-arms. If your enemy does not produce a reasonable amount of man-at-arms, will not be able to defend yourself.

Also build two towers in the feudal protecting your economy, especially your wood and gold. Thus preventing your enemy from easily entering in your economy.

As we didn’t build a stable or a bow and arrow, there was plenty of wood left to build more barracks. Additionally, the bonus on houses helps save wood to build walls and a siege workshop.

In castle age, the game consists of continuing to produce eagles and improving them, and starting to produce monks, scorpions and kamayuks.

If you realize that the game will go to the imperial level, the focus of the strategy is to explode with relics and two urban centers. In addition to focusing on producing trebuchets before the enemy.

What do you, especially the Inca players, think? Will this strategy help me climb in ranked matches? So far I’ve only played casual games.

The problem of feudal eagles is the training time 60s. I will mass archers for counter or go castle age earlier if I encounter that tactic. Eagles need mass against archers (so pro players make skirms with eagles). Building 2 towers blings you good defense but delays castle age time.

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yeah, because eagles train so slowly, I usually have to go heavy on wood and I get 3 Barracks to produce from. But i’m only 1000 elo 11

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Usually you either open archers or Trash with incas, eventually with towers.
Then it’s usually the time to transition to eagles and if the opponent goes heavily into the militia line you can add SLingers.
All these units synergize very well with Rams. Which is your main Siege weapon as the Incas.

This is usually how incas gameplan is at higher levels, but ofc there are variations to this. Funnily Castles are kinda rare as currently the Kamayuk isn’t the priority. They aren’t bad. But Incas have amazing other options that are more easily available.

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Thank you, I really knew there was something wrong with this strategy because it didn’t always work, thank you for clarifying important points.

Yes, they are produced slowly, which is why I play with at least two barracks in the feudal. However, I recently took a lot of pressure playing against Drush, so I won’t focus on producing eagles in Feudal anymore.

Exactly the answer I was looking for, this transition order makes a lot of sense. But what about the monks? Are they a priority at Castelo or does it really depend?

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So in general the right combination is pikemen + eagles against cavalry civilians, and eagle + skirmishers against archery civilians; Prioritizing the production of pikemen or skirmishers. With the production of slingers being a priority if the enemy switches to militia. Right?

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Maybe right (but eagles after castle age can be a main weapon). Incas are good for army flexibility.

That usually is more dependent on the map.
Incan Monks are a bit trolly as they miss Sanctity and Ferfor. But with Redemption they can be useful against enemy Siege (which can be dangerous to Incas) and enemy monks. Though against those you have eagles aswell.