Incorrect gather rate displayed in Fishing Ships stats for deep sea fish

:play_button: GAME INFORMATION

:backhand_index_pointing_down: These details are CRITICAL; DO NOT skip them or your issue may not be reviewed.

  • GAME BUILD #: Version 101.103.54800.0 (#185872) 25464371
  • GAME PLATFORM: Steam
  • OPERATING SYSTEM: Windows 11

:play_button: ISSUE EXPERIENCED

:backhand_index_pointing_down: DESCRIBE THE ISSUE IN DETAIL (below). LIMIT TO ONE BUG PER THREAD.

The Fishing Ship gather rate is stuck to the rate for shore fish even going for deep sea fish. But for deep sea fish there is entirely different gather rate.

:play_button: FREQUENCY OF ISSUE

:backhand_index_pointing_down: How often does the issue occur? CHOSE ONE; DELETE THE REST!

  • 100% of the time / matches I play (ALWAYS)

:play_button: REPRODUCTION STEPS

:backhand_index_pointing_down: List CLEAR and DETAILED STEPS we can take to reproduce the issue ourselves… Be descriptive!

Here’s the steps to reproduce the issue:

  1. Go to Scenario Editor

  2. Put a water map

  3. Place a dock

  4. Place deep sea fish (eg. Snapper) adjacent to dock

  5. Place fishing ship on top of the fish next to the dock

  6. Set it to start gather with trigger to ensure consistent results

  7. Test

  8. Pause at 00:10:00.

  9. Add stockpile food to currently carried by the fishing ship, then divide that by 10 and you have actual gather rate.

  10. Compare to stated in unit info.

:play_button: EXPECTED RESULT

:backhand_index_pointing_down: What was SUPPOSED to happen if the bug you encountered were not present?

It should update to show correct update (this works correctly with fishing ship already when it comes to eg. oysters, but not with deep sea fish).

:play_button: IMAGE

:backhand_index_pointing_down: ALWAYS attach a PICTURE (.jpg, .png, .gif) or VIDEO (.mp4, YouTube link) that highlights the problem.


240 food collected after 9 minutes and 35 seconds - a mathematical impossibility with a gather rate of 14.40.

image

:play_button: GAME FILES (SAVE / RECORDING)

:backhand_index_pointing_down: Attach a SAVE GAME (.aoe2spgame) or GAME RECORDING (.aoe2record) of the match where you encountered the issue. Link it below if using an external file service.

fishing ship snapper unupgraded.aoe2record (2.7 MB)

fishing ship snapper fishing lines.aoe2record (2.7 MB)

fishing ship snapper gillnets.aoe2record (852.7 KB)

deep fish “work value 1” in AGE is 1.75
14.4 * 1.75 = 25.2

I tested this in the editor, in Feb 2026:

  • 10 fishing ships
  • 10 docks
  • 10 deep fish right at the docks
  • time = 1.0 (slow)
  • paused at 00:00 and right-clicked
  • stopped at 10:00
  • 2400 food in bank (floating point), 10 fishing ships carried 11 food each (floating point)
  • after force drop: 2515 in bank (floating point)

Rate = 25.2 on paper, 25.15 in real test (best condition)

(I put this in try my tooltip mod)

The same incorrect numbers display for fish traps which also have different gather rate.