Increase berserk Pierce armor by 1 or 2

lets compare them shall we?
Health - 80 vs 75 - kamayuk wins
Melee armor - 5 vs 5 - wash
Pierce Armor - 6 vs 5 - Kamayuk wins
Attack - 13 vs 18 - berserk wins
Bonus Damage - Kamayuk wins
Range - Kamayuk wins
Speed - Berserk wins
cost 65 food and 25 gold vs 60 food and 30 gold - berserk wins.

but here is what you are ignoring. Berserks have not only regeneration, but their great all around vs pretty much anything that isn’t an archer. Kamayuks on the other hand, have so low of attack that they require a critical mass of numbers to be efficient, and are far more impacted by armor then Berserks are. lets say you’re fighting against Champions - a berserk would do 14 damage per attack to a champion (18 damage - 4 armor), while a kamayuk would do only 9 damage per attack (13 damage - 4 armor).
you also ignore the economy behind the unit as well, with Vikings having a superb economy.
the vikings are also regarded as the better civilization overall, and on what grounds can you honestly buff the unique unit of a civ that is already regarded as one of the best civs in the game?

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Berserks already have:

  • Decent mobility
  • High damage
  • Bonus vs cavalry
  • Only 25 gold cost

If you give them more pierce armor they will rekt everything…wtf.

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don’t forget the backing of one of the best civs in the game.

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and yet the pros disagree. those stats are also fairly new and have a very small sample size, and also include “All players” which means your factoring in games people like me played where i could have lost to an unscouted scout rush.

the fact is though, that Vikings are a better civ overall and i already provided you two pros opinions who agree with it.

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Berserk has almost double the attack and their individual strength is more useful on open maps

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Berserk are actually way better against range units than kamayuks, because of their speed.

Berserks speed 1.05, Kamayuks 1.0. Kamayuks is just 0.05 slower than Berserks, which is at the same level. Kamayuks also have 1 more PA, 5 more HP and 1 range.

i disagree with him about berserks being better against ranged, but berserks are the better overall unit by far. they do more damage against most units, they move faster, they regenerate, their civ and eco is better.

berserks do not need buffs right now, by any stretch. their low pierce armor is to balance them as they do very well against most units in the game.

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you quoted the wrong guy

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Since Vikings is already a powerful civ, I also do not mean Berserks surely need buffs right now. But I think if Berserks stay the same, Kamayuks is surely need a nerf.

How about instead of increasing the stats of Berserks you give them this:

“Berserks can use Longboats as transport ships.”

That would be a “fun” gimmick but not really a buff to civ that is already balanced.

It might also inspire some Viking players to go for something different then just the water on Island/Hybrid maps.

Win win for everybody :smiley:

Kamayuks are a surely viable option in Pro games but far from commonplace or OP.

They are only a problem in noob games that go to the post imp gameplay.
Yes, they are hard to counter if they get all their upgrades and you mass them. But that is the thing with many UU in the super late game. Incas are good early and lategame and weak in the midgame.

Okay lets put it that way. Both units are not great against ranged units. And thats good cause theyre great against cav and good against most other melee.

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The berserker is already a beast unit, they have more more atk than an chaps, a bonus vs cavalry, more HP and MA (same PA, which isn’t bad) and regenerate HP, on top of that they are also faster and train in a lot less time (from a castle yes, but it’s only 10s of TT).

I mean, they are the perfect power late game unit of the vikings, as raw power they are on the level of paladins, and vikings also have a great eco for back them up.

I really can’t see why they would need a buff, even only on PA vs archers, if that it’s their only weakness (and they are less vulnerable to them than champs, so they are above average vs archers) I don’t see the problem, since it’s perfectly fine that a unit have a counter.

Vikings also have FU skirms and SR to counter archers.

That depends on who to compare. If compared to Paladins, Mangudais, Plumped Archers etc.which are very valuable unts in the lategame, Kamayuks is surely not commonplace or OP. But here is just comparing with Berserks. Both are Champion-like UU infantries, Kamayuks performs much better than Berserks in VS. most sorts of enemy units and however with quite lower cost. Berserks have nearly no qualitative advantages over Kamayuks. That is quite unfair to Berserks.

Not to mention Berserks is also far from commonplace or OP.

If Berserks need a buff what about samurais, genoese crossbowman, sholets and similar UUs?

These other units do need a more urgent buff imo, IF we focus only in the pure unit strength.

But, excluding genoese, these UUs also belong to powerful civs which probably do not need any help…

Vikings is strong enough in both lands and water. There is no need to buff Vikings currently. Berserk itself is a pretty good unit, fast-moving champions with self-generation.

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Zergs are already strong and vikings are an amazing civ that can stand his own against literally everyone thanks to their amazing eco. No need to buff such a strong unit and such a strong civ.
There’s also no point in comparing them to incas, which are a civ who plays in a completely different way

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Do shotels need a buff?

More than a buff they need to be distinct from japs champs, because on pure stats they are a good unit.

They are underused. Imo the do not, but if Berserks do, they do as well and probably more.