Indians need MOST of any civ to be split into many civilizations

Speaking of campaign ideas, I had an idea of including the Odiya - Vijayanagara war as a level in the Vijayanagara campaign :smiley:

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Tamils
Chola conquest

Sinhalese (historical battle)
Independence from cholas
and/or
independence from Portuguese (im kind of against this since afterwards, i believe the dutch ruled more cruelly than the Portuguese, i might be wrong though)

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I don’t get the reasoning. A campaign doesn’t have to have a happy ending after all, else we wouldn’t have the Dracula one.

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Also Bari, and Barbarossa if you consider his dead body to be a sad event.

The Dutch and Portuguese were much later and probably not in AOE2 timeline.

The Independence from Cholas would make sense but only as a single battle scenario because it didn’t last very long, and it wasn’t the end either because they kept fighting anyway after that (also it wasn’t independence, just conquest of the northern bits, because the south was independent anyway).

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Sinhalese Independence Campaign/Scenario against the Cholas would be much more Medieval.

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Kingdom of seethawaka defeating portuguese would make a better single mission scenario if going for multiple missions then chola invasion and driving the out is a better idea.

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3 civ are best amount for Indian civ in south asian set, 4 or even 5 are too many in my opinion. If we can make several Indians, we also have to make other civ for other regions of the world, and we still need to save some quota for them.

  1. Indians: Represents the north west, including Rajputs and Muslim Indians (because of the Sultans). Basically the current one, then make some reworks like adding battle eles, cavaliers and even changing the UU to the War Ele, removing Impe camel, hussar, etc.

  2. Bengals: Represents the east, basically the Pala Empire and Buddhism Indians. Elephant and navy civ.

  3. Dravidians: Represents the south, basically Chola dynasty, Chera dynasty, Pandya dynasty and other Hinduism Indians. Infantry and navy civ.

Representing Afghans by Persians is not a totally wrong, most every Afghan dynasty were also Muslim Persian dynasty. Other hand, Persians would only represent Sassanid Empire if we separate the Muslim parts. It would be too less.

Sinhalese can be represented by Dravidians for the regional reason or by Bengals for the religious reason. Yes its independent wars are charming sources to make campaigns but they still too less to interact with other civ.

BTW, I had already designed the civ bonus, UU, UT and tech tree of Bengals, Dravidians and new Indians.

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Im curious to know why you came to this suggestion.

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Bengals
South Asian/Elephant and navy civ

Civ Bonus:

  • Elephant units +12.5% HP in castle age, +25% HP in imperial age.
  • Fishing ships +12.5% speed in dark age, +25% speed since feudal age.
  • University -25% cost and supports 25 pop.
  • University techs -25% cost and +25% speed of researching.

Team bonus:

  • Monks +25% HP.

Wonder:

  • Nalanda or Somapura Mahavihara

UU: Flail Elephant (125F 75G)
A powerful siege elephant, equipping a heavy flail on the nose, having +1 range but being slower while attacking and moving.

  • HP: 250>300
  • ATK: 10>12
    +25 vs Buildings
  • blast radius: 0.5
  • range: 1
  • rate of fire: 2.3
  • accuracy: 100%
  • armor: 1/3>1/4
  • speed: 0.8
  • LoS: 5
  • upgrade cost: 1250F 750G

UT:

  1. Mahasenapati (500F 250G)(25 sec)
    Elephant units deal +25% trample damage; Elephant units get +5 attack vs Elephants units.
  2. Dharmapala (1000G)(75sec)
    All units get +5 HP for each relic garrisoned in the monastery, up to +25 HP.

Tech Tree Focus:

  • Economy: NO Stone Shaft Mining.
  • Blacksmith: NO Plate Barding Armor.
  • Castle: NO Sappers.
  • Barrack: NO Supplies, Squires, Arson, Eagle line.
  • Stable: NO Bloodline, Paladin, Lancer line; Having Heavy Camel, Elite Battle Elephant.
  • Archery Range: NO Parthian Tactics.
  • Siege Workshop: NO Siege Ram, Bombard Cannon.
  • Monastery: NO Heresy.
  • University: FULL.
  • Dock: NO Elite Cannon Galleon.

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Dravidians
South Asian/Infantry and navy civ

Civ Bonus:

  • Elephant units +25%/+50% resistant to conversion in castle age/imperial age.
  • Archery Range units +10% accuracy.
  • Free Gillnets.
  • Transport Ship -50% cost and +3 light of sight.

Team bonus:

  • Trade units are trained faster by 80%.

Wonder:

  • Brihadiswara Temple (the current Indian wonder)

UU: Urumi (25F 75G)
An infantry very good at melee combat, dealing 50% damage to adjacent units in a 0.5 tile radius.

  • HP: 45>60
  • ATK: 10>12
    +4/+8 vs Eagles
  • blast radius: 0.5
  • rate of fire: 2.13
  • armor: 0/2>0/4
  • speed: 1.05
  • LoS: 4
  • upgrade cost: 800F 800G

UT:

  1. Wootz Steel (300F 200G)
    Melee units get +2 attack.
  2. Kalaripayattu (800F 450G)
    Urumi deal 100% trample damage to adjacent units.

Tech Tree Focus:

  • Economy: NO Stone Shaft Mining.
  • Blacksmith: FULL.
  • Castle: NO Hoardings.
  • Barrack: FULL.
  • Stable: NO Hussar, Paladin, Lancer line; Having Heavy Camel, Elite Battle Elephant.
  • Archery Range: NO Parthian Tactics.
  • Siege Workshop: NO Siege Ram, Siege Onager, Heavy Scorpion.
  • Monastery: NO Sanctity, Heresy, Block Printing, Theocracy.
  • University: NO Architecture, Bombard Tower, Fortified Wall, Treadmill Crane, Siege Engineers.
  • Dock: FULL.
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A bit too high for a Team Bonus, since you have to factor in interaction with Aztecs. 10% would be more reasonable.

Did Sinhalese have any events without itself, Dravidians and Portuguese in Middle Age?
The most important reason is we have to save the quota for other regions. The number of civ in the game is not unlimited.

+25% is only +7.5 HP.
Monk & Missionary: 30 * 1.25=37.5; With Sanctity: 37.5 + 15 = 52.5
Aztec monk: 95 + 30 * 0.25 =102.5
Not such a terrible thing.

Events mean war or interaction? If wars yes with malay burma china.None war things like trade and culture then arabs persian khmer india chineese burmese malay mongols.
If you look at all the meso civis they only interacted with spanish,celts with british and franks.

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War basically, since it is a PvP game.

And there are already 6 civ you can use in the campaign, no mention more if Iroquois (North Americans), Mapuches (South Americans) would be introduced for filling the empty of the world map.

Conquest of America was such a big event in the whole world’s history, Meso civ have their value to exist in the game. However, Sinhalese was seemed weaker in this point so It have less priority to be introduced until all regions of the world get be satisfied basically. Furthermore, the number of civ is not unlimited, some civ may still have little chance to join the game if the number is really really too much (maybe 60).

Im not saying they should not be included but by your logic of conflicts with other civis they dont fit in.Besides we cant do anything about the already ingame civis,only civi I really want to see added are the tibetans.

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which language
i feel it is more logical to not cover them as a whole
like how we didnt have aryans as a civ

With regards to the Afghans, I see them honestly as a Central Asian civilization, not a South Asian/Indian civilization. Like the Tatars, they were primarily influenced by Persian culture; just look at the country’s architecture:

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But what direction could take that Persians can’t use? Ghurids and Ghaznavids used heavy cavalry and War Elephants and that themes are used by the Persians.

Ok I see the that Sri Lanka could be the exception to the Indians umbrella so yes they could get Battle Elephants.

3 kingdoms of Mexicans are represented by one of them - Aztec; West African kingdoms and empires which closely shared their culture are all represented well by one of them - Malians; All dynasties established by Han like Tang, Song, Ming are covered by Chinese; Except for Seljuk and Ottoman, all Turkic Muslim like Uyghur can be covered well by Tatars; etc.

The language is not the point. Aryans had very different cultures because they existed in so many places of the world. Dravidian people shared the similar culture, religion and history in the south India. They can be covered under an civ umbrella for representing them as a close-relationship ethnic group. The name is not so important, it can be named Dravidians or Tamil, etc. In my own opinion, naming it Dravidians is just a better choice to cover them in a moderate way.

4 Likes

new idea to balance them

1 Like