I understand the frustration; quality regressions are real and the current desync bug is highly disruptive. But labeling the developers “lazy” or “un-professional” crosses a line and doesn’t help the issue get fixed any faster.
What’s happening and what you can do right now
- Desync on match start: The issue you’re seeing is being tracked here and is already under active investigation: Out of sync issue as soon as game starts (1v1 ranked arabia).
Until it’s resolved, the safest workaround is to avoid queuing Arabia. - Pathfinding problems: The team is gathering reproducible cases. Well-documented replays and videos are invaluable. You can contribute here: Investigations into Pathfinding.
Why it isn’t as “easy” as it looks
Modern RTS path-finding, collision, and flocking algorithms have to be reliable, fast, and scalable; even small changes can break edge-cases for thousands of players. Research in this area is ongoing, so fixes take time, testing, and iteration.
Constructive feedback backed by data moves the game forward; personal attacks do not. Let’s channel the frustration into clear bug reports so the devs can prioritize and patch faster.