Italians and Byzantines need to change their dialogue language

With the upcoming Romans using Latin as their language, the current medieval Latin used by Byzantines and Romans makes it redundant, so I think the Byzantines should speak Greek, while Italians speak Italian.

15 Likes

By all means but this should not be a top priority. This doesn’t have any meaningful changes like balance changes or something.

3 Likes

In addition, Goths civ should speak Gothic.

7 Likes

Yes yes and yes

  • medieval italian
  • medieval greek
  • gothic

There is no shortage of documentation for them, even for gothic that is the most obscure of the 3, a partial translation of the Bible exists.

I might add the Huns to the list, who currently speak mongol, but their language is unknown (even β€œAttila” is a gothic name, meaning β€œlittle father”). Civ 5 had to β€œcheat” by making Attila speak a siberian language, perhabs the same could be done.

5 Likes

The Imperial bonus is of no use for 1v1 maps, because their trade unit discount is only good for team games. Might as well make it a Team Bonus alongside Condottieri. The new Imperial UT is up to you guys to craft.

As for Byzantines, they are good in defense, but terrible in going on the offensive, since your dearest friends Paladin and Arbalester are not fully upgraded (Cavs lack Bloodlines, Blast Furnace, and archers have no other exciting bonuses). Maybe Logistica buff Paladins and Archers in terms of attack, at the cost of durability?

As said before, it would be nice to have the Byzantines and Italians speak their own respective languages.

For the Goths, there’s little knowledge for the Gothic language, but I was thinking them speaking Norse like Vikings, since their origins were old Norse, since their ancestral hometown was southern Scandinavia.

As for Huns, their language is disputed. Some say it’s Gothic, but their origins are Mongolian, hence their reusing Mongol dialogue makes sense.

There only is a translation of the very best-seller book in history :wink: Dictionaries were made from it, and pronunciation was also reconstructed. For a few dozen spoken lines, there should be more than enough material, we’re not talking about dubbing the entire game.

2 Likes

Translated into the Gothic language by Ulfilas, an Arian bishop, circa 350.

(The Gothic-alphabet version:)

    πŒ°π„π„πŒ° πŒΏπŒ½πƒπŒ°π‚, 𐌸𐌿 𐌹𐌽 𐌷𐌹𐌼𐌹𐌽𐌰𐌼,
    π…πŒ΄πŒΉπŒ·πŒ½πŒ°πŒΉ πŒ½πŒ°πŒΌπ‰ 𐌸𐌴𐌹𐌽,
    𐌡𐌹𐌼𐌰𐌹 πŒΈπŒΉπŒΏπŒ³πŒΉπŒ½πŒ°πƒπƒπŒΏπƒ ###############         π…πŒ°πŒΉπ‚πŒΈπŒ°πŒΉ π…πŒΉπŒ»πŒΎπŒ° ###############         πƒπ…πŒ΄ 𐌹𐌽 𐌷𐌹𐌼𐌹𐌽𐌰 𐌾𐌰𐌷 𐌰𐌽𐌰 πŒ°πŒΉπ‚πŒΈπŒ°πŒΉ.
    πŒ·πŒ»πŒ°πŒΉπ† πŒΏπŒ½πƒπŒ°π‚πŒ°πŒ½πŒ° 𐌸𐌰𐌽𐌰 πƒπŒΉπŒ½π„πŒ΄πŒΉπŒ½πŒ°πŒ½ πŒ²πŒΉπ† πŒΏπŒ½πƒ 𐌷𐌹𐌼𐌼𐌰 𐌳𐌰𐌲𐌰,
    𐌾𐌰𐌷 πŒ°π†πŒ»πŒ΄π„ πŒΏπŒ½πƒ πŒΈπŒ°π„πŒ΄πŒΉ πƒπŒΊπŒΏπŒ»πŒ°πŒ½πƒ πƒπŒΉπŒΎπŒ°πŒΉπŒΌπŒ°,
    πƒπ…πŒ°πƒπ…πŒ΄ 𐌾𐌰𐌷 π…πŒ΄πŒΉπƒ πŒ°π†πŒ»πŒ΄π„πŒ°πŒΌ 𐌸𐌰𐌹𐌼 πƒπŒΊπŒΏπŒ»πŒ°πŒΌ πŒΏπŒ½πƒπŒ°π‚πŒ°πŒΉπŒΌ,
    𐌾𐌰𐌷 𐌽𐌹 πŒ±π‚πŒΉπŒ²πŒ²πŒ°πŒΉπƒ πŒΏπŒ½πƒ 𐌹𐌽 π†π‚πŒ°πŒΉπƒπ„πŒΏπŒ±πŒ½πŒΎπŒ°πŒΉ,
    𐌰𐌺 πŒ»πŒ°πŒΏπƒπŒ΄πŒΉ πŒΏπŒ½πƒ πŒ°π† 𐌸𐌰𐌼𐌼𐌰 𐌿𐌱𐌹𐌻𐌹𐌽;
    [πŒΏπŒ½π„πŒ΄ 𐌸𐌴𐌹𐌽𐌰 πŒΉπƒπ„ πŒΈπŒΉπŒΏπŒ³πŒ°πŒ½πŒ²πŒ°π‚πŒ³πŒΉ
    𐌾𐌰𐌷 πŒΌπŒ°πŒ·π„πƒ 𐌾𐌰𐌷 π…πŒΏπŒ»πŒΈπŒΏπƒ 𐌹𐌽 πŒ°πŒΉπ…πŒΉπŒ½πƒ.]
    𐌰𐌼𐌴𐌽.

(The same text, transliterated into the Latin alphabet:)

Atta unsar, ΓΎu in himinam,
weihnai namo ΓΎein,
qimai ΓΎiudinassus ΓΎeins,
wairΓΎai ##### ###############     swe in himina jah ana airΓΎai.
Hlaif unsarana ΓΎana sinteinan gif uns himma daga,
jah aflet uns ΓΎatei skulans sijaima,
swaswe jah weis afletam ΓΎaim skulam unsaraim,
jah ni briggais uns in fraistubnjai,
ak lausei uns af ΓΎamma ubilin;
[unte ΓΎeina ist ΓΎiudangardi
jah mahts jah wulΓΎus in aiwins.]
Amen.
1 Like

The censor bot even censors gothic (yawn)

6 Likes

If the devs have enough budget for a new voice set might as well use that money to make a new civi voice set rather than fix old.

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What I like about the new civs is that they are definitely better suited to the Middle Ages in terms of spoken language. For me (Pole), the dialogues of units from Poles civ sound so ancient that it’s funny, for example, β€œsprawiacz” and β€œrybitw”. The King’s dialogues with Poles civ sound like from the times of the nobility in Poland, for example, β€œwaΔ‡pan” and β€œwaszmość”.

If possible they indeed use medieval languages indeed, the Franks speak late medieval french.

1 Like

I’m sure they could get some fans to do it themselves

I don’t really care about the in game dialogue. I appreciate that all the civs aren’t the same but I don’t notice it much beyond that. That’s just my take though. I’m sure for other people it’s a bigger deal.

AoE2DE has its own price still, if I remember correctly.

It’s a pity they invested resources into recording line of an already existing language in the game (although with some gramatical modifications) instead of recording greek or italian and giving the old latin line to Romans.

3 Likes

There’s no such a thing as β€œmedieval italian”. Italians language is something italians came up lately, from the italian unification onwards (1848).
The Florentine language has been chosen because it was used as lingua franca from the letterates. But common people used their own language: Venetian, Lombard, Sardinian, Genoese, Ladin, Neapolitan.

From a linguistic point of view, they are completely independent from the national language, with their own grammar, vocabulary and independent literary tradition. The common root was Latin language, so as an Italian I’m not concerned about the use of Latin as in-game language.

Otherwise, it would be more appropriate, from an historic pov, to slit the Italian civ then giving to the actual Italians a modern italian language.

3 Likes

I guess it’s the same for every civ, french too was a patchwork of regional languages until the late 19th to early 20th century. Still they picked one, I assume the version spoken around Paris as it was picked as the standard one.

image

So yes one medieval regional language would need being picked, most likely late medieval florentine indeed. Or medieval bolognese (first university, also relatively centered between Milan Genoa Venice and Rome)

3 Likes

Genoese would be the best choice, so as to be consistent with the predominately Genoese theming of the current Italian Civ (UU, Wonder, Banner/Emblem)

"There’s no such a thing as β€œmedieval [language]”. [Culture’s] language is something [modern day people] came up lately, from the [modern country formation] onwards.

From a linguistic point of view, they are completely independent from the national language, with their own grammar, vocabulary and independent literary tradition. The common root was [former lingua franca] language"

Applies for almost any civ in the game

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I’m sure that nobody cares but Aztec should speak Nahuatl, not that nonsense thing that they speak

2 Likes