Italians or USA as the next aoe3 DLC?

Earlier pistol-wielding heavy cavalry (mostly resemble the “Black Riders” in game) are also referred to as cuirassiers, though they still have little to do with colonies.
“Cavalry with cuirass” definitely existed in colonies though, like the Spanish “Lancers”.

This is true, I dont devalue the rule of cool I just think Britain deserved something more thematic for the era. Even if you were directing a Hollywood American War of Independance or Napoleonic film I think even a casual observer might raise an eyebrow at full medieval style longbowmen walking into shot for the British side. If you want English Longbowmen you go play AOE2.

I think archaic units are fine on the whole it makes sense that an isolated colony would get outdated military eqiupment to defend themselves I just dont see the Longbowmen fitting in to that since using one takes so much training so its not really a pick up and use weapon like a spear or crossbow. Britain only has two unique units so having one be a longbowmen feels like a waste of a ‘slot’ if that makes sense?

I did think of the Elmeti after I posted but I don’t find them as bad in game because they are mercenaries so are expensive and limited in number. You cant easily mass produce them.

Anyway what is done is done and I’m going wildly off topic, bring on Saturday! :slight_smile:

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i mean when the Portugal royal familiy were exiled to Brazil in the Napoleonic Wars between 1808 and 1822,and after the Brasilians Caçadores fought in the Brazil War (1825-1828) and for the Strelets they were in the Semión Dezhniov expedition in 1648 in Alaska…

Exactly,the Spanish Lancers were proto-cuirassiers…

Not exactly. I believe cuirassiers co-exist with “lancers” (or demi-lancers) during 16~17 century. “Cuirassiers” mainly referred to pistol cavalry at that time. Then they gradually replaced lancers in the regular army.

Either Italians or USA, both will be boring civs. Yet another copy of 9 similar civs that we already have.

It will be hilarious to see USA use pikemen and crossbowman and exploring its own home in the exploration age. LoL

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USA as a new civ can be OP at the beggining as typically new civs are and I predict a huge storm here :slight_smile:

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I reckon US factories will produce Gatling guns instead of heavy cannons. I’d like to see a unique building, maybe a ranch?

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Asians and Native Americans: now you know how we feel

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With no citizens in homecity? Homecity that exists before the nation itself exists.

Regarding the argument of USA whether it does or doesn’t belong.
@JonOli12
The game timeline would fit USA being in the game

The full game timeline is 1516-1878, so a USA civ is entirely possible. Age 2 got Huns, and they are only in the early years of the game, plus, USA is already technically in the game, just not a full fledged civ
USA 1776-1878
Huns 376-469(give or take)
The USA civ would be over 100 years, the Huns are less than 100 years, yet they got put into the game.

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Comparing the middle ages to the early modern ages, and comparing AOE2 to AOE3, is a huge fallacy

Also, two wrongs don’t make a right. A previous stupid decision doesn’t justify a future stupid decision.

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It goes much earlier man, up to 1421.

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How? I’m not arguing, but I would like to know what puts it back that far

How is it a “fallacy” there is no logic fallacy that says you can’t compare two games to eachother. Like @ArrivedLeader22 said, just because the game has so far focused on the colonization of America doesn’t mean the timeline can’t be transferred a bit. They did it with AoE2.
And if it was so “stupid” then why does no one ever talk about it?

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People do mention, but not as much. They admitted that they were originally going to add the more logical Magyars but chose Huns instead for marketing purposes. People accept it now because the conquerers expansion came out two decades ago and because the middle ages is so big that out-of-place civs don’t stick out nearly as much.

Most of the civs in AOE3 interacted with each other on some level because the time period is so small (relatively speaking) and because the world was far more globalized in the early modern era. Many of the AOE2 civs are completely removed from the others.

Also the Chinese singleplayer campaign takes place in 1421. There are also a lot of other references to the 15th century such as Ottoman techs, War Wagons, and Columbus being the default Spanish explorer.

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I don’t think you’re actually playing attention to the criticism… Or are willfully ignoring it.

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Ah, ok thanks.
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This, unfortunately, might be the only reason. Because you have more than 10 years to develop a theory about the “theme” of the game (“COLONIALISM!”)
and subtly adjust it to find excuses for whatever that does not fit very well (“Well Janissaries in Americas is acceptable because what if Ottomans also sent Janissaries to Americas?”).

That name is fully random.

Only in DE. In the original vanilla there was a default explorer name for each of the civs.

Also the Von Clausewitz missions use the default explorer names for each of its missions.

No. If you delete the existing home city for one civ and re-create it (or even create an additional one of the same civ), you’ll get a different random explorer name.