Item name translations disappear in loaded campaign saved games

Game Version:

  • Build: 101.101.33164.0 4426672
  • Platform: Steam


When a game is saved from a campaign scenario, and then it’s loaded, all units and structures with translated names lose their translations and show their English names

Reproduction Steps:

  1. Open a campaign scenario with a translated item, for example second Dracula one (Il risveglio del drago)
  2. Go on until reaching the castle of “Bran”, on top corner of scenario
  3. Click on it and look at its name: you will see its translated string for your language, for example, in Italian version, it’s “Castello di Bran”
  4. Save the game
  5. Load the game and click again on the castle: its name has become “Bran Castle”

I met the same bug…:face_with_raised_eyebrow:
zh:保加利亚战役第三关,在读档之后,“那海汗” 变成了 “建造石墙”。
en:The third battle of Bulgaria campaigns,“那海汗” (Nogai Khan) will be changed to “建造石墙” (Build Stone Wall) after loading savegame.

yes, I just noted that same issues yesterday which was quick annoying

Fixed in 101.101.34793.0 4597979: now, for example, “Tamerlano” in first Tamerlano campaign is reloaded as “Tamerlano” as expected.