please change this Landmark, monks struggle to reduce the damage of enemies because when they are in battle most of the time they heal, it would be nice if it were more useful, it could be useful to improve the mechanics, allowing to have an increased radius in the monks and by pressing a selection button, you can choose whether to prioritize healing or reduce damage, based on what you want to give priority to, currently it is a good landmark, but only if the units really did what they are willing to do.
Agreed. The Devs need to make it a choice what to auto cast. The debuff or healing. So you can have different monks doing either dmg reduction as a priority or healing.