Japanese Torii Gates provides 1.5x XP multiplier instead of 1.6x for killing units

:arrow_forward: GAME INFORMATION

GAME BUILD: v. 100.12.14825.0

:arrow_forward: ISSUE EXPERIENCED

Japanese Torii Gates Wonder should give a multiplier to the XP. Some time ago it was buffed from 1.5x to 1.6x. However I noticed that 1.6x is applied only when you are creating new units. In case of killing enemy units, old 1.5x is applied (for example 15 XP for every killed villiger or 75 XP for killed falconet).

Is it a bug or it is expected behavior? In Wonder description I can see only information about 1.6x multiplier. If description is ok that I expect 1.6x to be used in both cases.
If this was an intention of developers to give 1.6x XP for creating units and smaller XP bonus for killing that Wonder description in game should be updated.

:arrow_forward: FREQUENCY OF ISSUE

  • 100% of the time / matches I play (ALWAYS)

:arrow_forward: REPRODUCTION STEPS

Here’s the steps to reproduce the issue:

  1. Start multiplayer or skirmish game as a Japanese
  2. Advance to second Age with Torii Gates Wonder
  3. Kill any enemy unit/destroy any enemy building and see gained XP

:arrow_forward: EXPECTED RESULT

I expected 1.6x XP multiplier to be used in case of creating units/building and also while destroying enemy units/buildings. In game Wonder description says that 1.6x will be used. However in this second case 1.5x XP multiplier is applied.

:arrow_forward: IMAGE

Age I - normal 10 XP for villager creation - OK

Age II - 16 XP for villiger creation - OK

Age II - 15 XP for killing enemy villager - NOT OK

All these screenshots were made from Mr Aussie_Drongo video:

Below I’m also attaching my own saved game with this issue.

:arrow_forward: GAME FILES (SAVE / RECORDING)

Record Game.age3Yrec (2.6 MB)

1 Like

Bug is still present also in current version of the game - Build 18493.

Thanks for the report, this issue is now being tracked by our team.