July Pup Notes

thats kind of like saying :“I’m not a mercenary, I’m a private military contractor, totally different”

They still engaged in the act of piracy, it was just state sponsored, if anything they are just sell out pirates.

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I’m all in favour of a proper Haiti (I long pestered for black Haitian forces), as in post French rule so I think the changes are great. I still however think it’s at odds with the pirate stuff though.

The original intent of Haiti always seemed to be pirates, which itself was inaccurate (the Flibustiers or Buccaneers were not quite pirates and had a base on Tortuga and Petit Goave and fought as a mercenary faction most of the time under the French) as Buccaneering had died at by the late 17th/early 18th century (with the French using them for longer to fill out their navy) and they were not Pirates.

… So a true Haiti is great (though get rid of the pirates - no nation employed pirates by their criminal nature!!)

There is a really loose connection with British and the Haitian revolutions (as in they were pro anything against the French) however I think the Devs are slightly basing on the pirate (again, rather Buccaneer focus, not pirate) side of things as yeah the Brits had Buccaneers on contracts though mainly via Port Royale as well as Tortuga so it doesn’t really make sense.

Flying Gang / Nassau does however as it’s your settlement and units going rogue!

Everybody was a pirate from the enemy’s eyes (El Draco!), however Drake was contracted as a privateer and explorer by Queen Elizabeth, plundered and raided the Spanish to the joy of the queen and was knighted as a national treasure. Not a criminal in his home nation!

Before the Golden Age of Buccaneering as well as Piracy, anyone ‘pirating’ on behalf of their nation were often seen as heroic to their nation. After Drake’s days these rogues started overstepping the line, such as continuing to attack enemy nations that are now at peace, then they started to become true criminals and were generally hunted and hanged.

That’s literally just piracy. In fact many privateers would also engage in piracy even when they were told not to.

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Totally not sell-out pirates. Privateering was an actual job. They had a wage and they had papers to say they could legally take enemy ships as prizes.

Obviously Privateer crews are seen as pirates by the enemy however as long as they had legit papers to say that they were contracted by a home nation, they would be taken as prisoners of war rather than hanged.

Of course, the Spanish Costa Guarda (one of their own Corsario/privateer subgroups) and other less sporting groups often didn’t care (and were considered horrific pirates too!) and just hanged or killed on the spot should they encounter privateers.

True absolute Pirates were enemies of all nations, would be hanged if captured, were not hired by nations and would often spark international manhunts.

TLDR:
Pirate = True criminals. No nation gonna hire you.
Privateer = Hiring nation considers you as legitimate (you have the papers to prove it). Enemy still considers you pirates (though should technically take you as prisoners of war…)
Buccaneers = As long as you are attacking the Spanish we’ll (the English, French and Dutch) turn a blind eye to your activities if they go a little piratical.

It’s as simple as that. Buccaneering was the really murky one.

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Well, you already ask for a lot already xd…

The British used longbows more than pikes… I don’t remember that they used pikes a lot, those were more the Spanish with the Tercios…

AoE 3 ages are divided into:

  1. Exploration Age (1421-1521): from Zheng He’s voyages of exploration to the conquest of the Aztec Empire

  2. Commerce Age (1521-1618): from the conquest of the Aztec Empire to the start of the 30 Years War

  3. Fortresses Age (1618-1715): from the beginning of the 30 Years War to the Peace of Utrecht

  4. Industrial Age (1715-1815): from the Peace of Utrecht to the Congress of Vienna at the end of the Napoleonic Wars

  5. Imperial Age (1815-1914): all the Pax Britanica and the Victorian period until the start of the First World War

i think you are being way overly broad.

id say its:

DA: 1492-1600

CA: 1600-1700

FA: 1700-1775

IA: 1775-1820

Imperial: 1820-1876

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That’s how I’ve always see it as, especially the Discovery Age. Zheng-he and China as a whole (that’s a whooooole other discussion!) are somewhat anachronistic to the general timeline. Obviously we have Mexico and USA which have kinda thrown a curve ball, however I try to look at them as the colonies of their mother country until Fortress Age.

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Of course, they were given letters of marque, otherwise they were considered pirates and could be hanged…

No, because each age lasts one hundred years, plus you have to take into account the Chinese campaign in 1421, Henry the Navigator Portuguese AI who conquered Ceuta in 1415 and the Azores in 1426, then the German War Wagons, which were used in the Hussite Wars (1419-1434)…the start of the game is not 1492 per se, but decades before, but within the 15th century…Joan of Arc and Napoleon could be skins of the French explorer for example…

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the fortress age is quiet clearly meant to represent the 7 years war in north America. the industrial age being extremely charitable starts at the earliest in the 1750s.

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Not necessarily, because it is related to overseas travel and exploration in search of new markets…it would be anachronistic if they included the 100 years war just because it happened in the middle of the 15th century…if they included Poland, they would not include references to the battle of Grunwald (or maybe yes), but if they could do it with the battle of Narva of 1444 against the Ottomans… I think that the chronology of AoE 3 can be stretched until 1421 but not before that, as it happens with AoE 2 regarding the division of the Roman empire in 395 CE…

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Yes, everyone has their timeline in their head and it would be fine the same…

True, I date the Industrial Age from the invention of the Sandwich, 1762.

(sorry :smiley: )

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Losing the 3 vili card gave British the identity of a useless civ, yes.

You either remove the early game vil cards for everyone or you don’t remove them at all.

PUP has officially been closed. There were 5~ days of internal SteamDB build updates that never went live on it.

Thank you for participating! The preview will now be closed.

I look at it differently. For me, each Age in Age of Empires 3 is just a different century:

  • Age 1: 1400-1500
  • Age 2: 1500-1600
  • Age 3: 1600-1700
  • Age 4: 1700-1800
  • Age 5: 1800-1900

This is the easiest way to timeline AoE 3 given the amount of pre-Columbian content in the game’s old content, and the vast amount of brand new content that hints at the end of the 19th century.

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age 3 is quiet clearly suppose to be the 7 years war, im confident enough that if you asked sandy he’d say that.

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There’s no one single range of dates corresponding to the ages. It varies wildly depending on what civ you’re talking about. Any division of time between ~1492 and 1899 is fair game.

For Aztec, everything after 1521 is imperial age. For Lakota, everything before ~1801 (when they got horses) would be discovery age.

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quando sairá o patch ?

Updates usually goes live on tuesdays.

So tomorrow or 4 July

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As I said, you can change other things.
GMT accelerating shipment speed on top of the rest, or giving a slight XP boost for every other TP on the map would reinforce the idea of a shipment-dependant brits build, while some players never evend bothered with 3 v and were doing virginia manorboom. Alternatives exist.

Why would you have to have 3 vills is beyond me. USA does not have a 3v shipment per se, Russia doesn’t either, and let’s not talk about India, the powerhouse eco civ that has no dedicated villager shipment. 3v is not a must.

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