Just an idea for Scenario Editor: trigger-player dependency

I’m not sure if I’m the only one, but I think it would be really cool for trigger to be able to easily convert to a selected player.
So, let’s say I create a trigger with several conditions & effects, but I want to repeat the same conditions for every player. Today I would need to copy the trigger & then, manually, changing the player ID to every effect & condition.
It would be nice to be able to change the player reference in the entire trigger with a single command.

Or better, to be able to have triggers as “common to all players”.