[Just for fun] Unique bonuses for hypothetical new civs

Another round of bonuses

Militia line +3 bonus attack vs archers
Houses slowly generate food
Farms hold 100% more food at the cost slower collection rate
Scout Line gain +10% speed boost when spear line is within 2 tiles
Houses can train herdables, (they hold half the normal food, and collect extremely slow(no rot)

So like AOE 3 Inca’s Kancha Houses, people already rant about this kind of stuff here, can’t imagine a civ with that and AoeZone will just explode 11.

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AoEZone will explode either way, with any new content - DLC or not

I know that but is better to keep these kind of bonuses out of AOE 2.

Really I can think of a Coureur des Bois style villager in AoE2

More expensive but better health, gather rate etc, maybe missing loom and a few other bonuses along the track?

Will be very hard to balance this type of thing.

this is just awful because they won’t even realistically reach the archers anyway.

we already basically have the first part.

not even sure how this could be implemented.

Why would people want to sleep with cows or goats.the mill would make more sense.

Pretty sure horses dont like to charge at pointy sticks.

Actually most did, especially when poor

Yeah, you’re probably right, lol

How?

If they get near them, the cavalry gain a short boost of speed. Would help them get out of unwanted fights with spears

Alot of people did back then, maybe not sleep with them, but they had them in the house

They wouldn’t be charging

Sicilian farms?

show me a single unit or effect in game that triggers upon units getting within a certain radius? heck abilities like that don’t exist in aoe2 in general. activated abilities like that are more of a sc/warcraft thing.

Age advancing does not cost gold. Can be too big for Arena FC → Monk + Siege. So bad tech tree for that. Decent bonus for cavalry civ.

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Ah

It can be done in scenario editor with triggers, so yes, I can name multiple effects. And it’s unique, how would it be a bad thing?

with triggers. as in not with currently existing multiplayer units.
as for how can unique be a bad thing? well lets see.
they gave khmer a unique bonus and the civ has been nerfed numerous times since then.
sicilians and burgundians were designed to be unique and those civs suck.
the feitoria is unique and its terrible.
cumans were designed with unique in mind and look how good that civ is.
aoe3 was (by devs own statement) to be unique and change things up and that game is the black sheep of the aoe franchise.

do i need to go on?

Except that it won’t be like any of those.

That changes the entire game mechanics of farms, this does not. It would be like any other unit speed boost bonus(which there are plenty and no one says they are bad) except it only appears when spearmen are nearby. Still unique, but not fundamental game mechanic changing

Their UTs suck, most of their bonuses aren’t that bad imo.

How does a speed boost to cav units have anything in common with the feitoria? My suggestion for houses generate food is close to feitoria and you had nothing to say to that

Again, how does this have anything to do with this? Are you saying that their cavalry speed boost is a bad bonus?

AoE3 currently has more players than AoE1 and AoM on steam. So if that is the Black Sheep, what are the other two?

says you. as is cavalry already outrun pikes so i don’t really think its a necessary bonus.

except it makes cavalry much safer and gives them another edge over spears. considering how strong cavalry is i don’t think that’s really fair.

but because they tried to be unique with the civ bonuses and unique tech they suck.

aoe3 is also much newer. if you go by pure sales 1 and aom outdid 3 by a mile.

No. It would be worse. It would be a silly league of legends mechanic involving individual units. The very existence of the coustiller’s mechanic already bothers me a lot, I don’t want more of those.

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It won’t

So you’re saying the Cuman Speed buff is OP? Then why don’t I see whining threads for a nerf? In fact I see threads asking for buffs to the civ

I don’t think many people dislike their bonuses, they dislike their UTs.

Fair enough, but sales mean nothing if the players don’t stay

you mean the cuman buff that was already nerfed because they had husbandry and +10% faster and then got reduced to just a +15% in imp bonus?

and yet their eco bonus is terrible. the point wasn’t what fans feel about the bonuses the point was whether or not they were good. because your argument was “unique is good” and i pointed out a bunch of unique stuff that isn’t good.

true but aoe3 de came out 6 months ago. aoe1 has been out for over 3 years. furthermore steam wasn’t even the initial release for aoe de it was the microsoft store. do you know how many people are playing through the microsoft store?

and age of mythology? released on steam in 2014 and had 2100 players yesterday. aoe3 6 months ago and had 3800. yeah man. you’re beating a 7 year old game by 1700 players. meanwhile aoe2 which came out in 2019 is beating aoe3 by over 20,000 players.

Sorry for the late reply, I was visiting friends

I asked if you thought it is OP, currently, present tense. Not past tense. It WAS OP, now it isn’t OP. This is a 10% speed boost, when within 2 tiles of pikes. It is very situational, and can help get out of sticky situations. I’ve seen quite a few games where a scout rush went south because the scouts got trapped by spears during a raid. One side gets quickwalled, with spears at the other end. The extra speed would help them escape faster, perhaps saving a scout and at least saving a little hp.

I never said “unique is good” I said just because it is unique doesn’t mean it is bad. There are plenty of “unique” bonuses and UT that aren’t bad, just because there are some that are doesn’t mean we can’t get more.

And apparently AoE3 isn’t played through Microsoft store? There is a reason AoE3 is getting support while AoE1 isn’t, or at least that’s how I see it

Is Age of Mythology on Microsoft store? Not last time I checked, and Age3 DE is, so i’m pretty sure it’s more than 1700 players.