For people not familiar with the term: a trash unit is not a bad unit but a unit that does not cost gold. This type of unit are really important in the lategame when there’s no more gold on the map but still plenty of wood.
In the original game, there were 3 types of trash units:
- pikeman line
- skirm line
- light cav line
Few factors make a civ good or bad in trash fight. For example, turks are bad because they lack elite skirm and cannot even get pikeman. Spanish are good because they got all of the upgrade for all of the susmentionned units. Another factor is the tech switch: for bulgarians for example, you don’t make archer. When you go for skirms, you generaly don’t have a lot of blacksmith upgrade that affect archer (probably attack one, because it affect krepost and castle) and so you have to research them. Some other already have nearly everything you need in the blacksmith (meso civ, who generally go for archer + eagle).
Anyway, in the release of the game, it was a rock/paper/scissor balance on trash. If your civ does not shine in trash war, it’s probably because it should be more powerfull when gold are still around. But since DE, things change. We now have 3 more trash units that requires a tech to become trash:
- Magyar huzsar (available in castle age)
- malay two hand swordman (available in imperial age)
- persian crossbow (available in castle age)
These civ get a wonderfull bonus on trash fight. We could argue a lot of time but they are certainly the best trash units civ. The problem for me is the persian crossbow who are incredibly strong. Let’s see how these 3 units works:
Magyar Huszar:
In castle age, you need to research a technology that cost 300food and 200 gold. Withtout this tech, a Huszar costs 80f 10g. After that it cost 80f only. So in this case, it remove the gold cost. With the price of the tech, the tech is refund after 20 units (if we don’t count the food cost). So we can say that you start to earn benefit after ~25 huszar (if we count research time + food cost).
The problem of this unit rely on 2 things: the unit is created in a castle, so it’s hard to mass them. Magyar already have cheaper Hussar. So even if this unit is wonderfull, i won’t say it’s broken.
Malay THS
You need to research a technology called forced levy that costs 850f and 500 gold to change to cost of this unit from 60f 20g to 80f. So in this case, it does not remove the gold cost, it change the gold cost to a food cost. It’s the same price of a Hussard. Fortunately, supplies exist, which change the cost to 65f. If you research both tech, it cost you 1000 food and 600 gold. So you need 30 unit to refund the cost of it. With malay ‘OP’ fish trap, we can say it’s easy to deal with. THS and champion are really good against other trash unit because they take 0 bonus damage from other trash units.
The problem of this unit relies on the fact that you need to invest a lot of ressources on it and wait for imperial age. Just to remind everyone, malay got nerfed a lot of time and force levy is still considered as a good option for malay. I thin it’s in a fine spot right now
Persian crossbow
You need to research a technology called Kamandaran that cost 200 f and 200g. It’s the cheapest technology for special trash. it changes the cost of archer line units from 25 w and 45g to only 50w, So it weirdly change the 45g into 25w. In term of gold only, you only need 5 archer to refund the tech. It’s created in archery range. This tech is available in castle age, in an age were crossbow are one of the best unit you could make.
The problem of this unit is the lack of imperial upgrade. The only imperial upgrades for them is chemistry and last armore upgrade. So in imperial age you make castle unit but for no gold. And i think it’s broken for the moment. If you go for this tech quite early in castle age (you need a castle , so it’s not that early) you’re able to spam units without food or gold. Food and gold are valuable because it let you go to imperial age. You can slowly collect all the ressource you need to advance to the next age. Your oponnent need to spend food and/or gold to react to your unit, delaying his imperial age. Since you don’t spend any gold to fight and your opponent probably does, you have a gold advantage right starting in castle age.
It’s more easy to spam archer with persian than any other civ in castle age but you’re a not a archer civ. Do not forget their knight, that can support you trashbow against skirms. And persian already have a good economy with their dock/TC boost, bumping persian in a clear advantage.
What if we reach the lategame trashwar? As a persian, you get full upgrade halb, full upgrade hussard, good trashbow and meh skirms. And even if you get bad skirms, there are far worst, such as turkish one.
And add the fact that the map pool is curently good for persian: Nomad? They compete with chineese. Gold rush? if you don’t hold the mid, you have good crossbow to take it. MegaRandom? If it’s a map with low gold, you end up going to trash war very soon. Team island? Not the best, i agree but really strong one. And of course, far from trash on other maps.
In summary:
Persian became one of the best civ on many maps, game modes and trash war and it’s partially because of this tech. This tech should not be a castle age tech but an imperial tech. It does not cost enough (350f, 450 g would be more balanced). Another option would be to remove thumb ring but it would hurt their cav archer option. There’s also a possibility to increse the wood cost to something like 65w