Lakota cannot send unlimited 13 Cree IV card more than one time

:arrow_forward: GAME INFORMATION

:point_down: These details are CRITICAL; DO NOT skip them or your issue may not be reviewed.

  • GAME BUILD #: ######
    Latest build
  • GAME PLATFORM: Steam / Microsoft Store
  • OPERATING SYSTEM: Windows 10 / Windows 8 / Windows 7 / Mac / Linux
    Win 10

:arrow_forward: ISSUE EXPERIENCED


As Lakota, when I try to send the Age IV card 13 Cree Tracker 1000 gold, it can only be sent one time, despite it being an unlimited send card. When I try to send it a second time, it says ‘build limit reached for that card’ and it is greyed out, the same as with 1x send cards. I have the population space and the gold available.

:arrow_forward: FREQUENCY OF ISSUE

:point_down: How often does the issue occur? CHOSE ONE; DELETE THE REST!
Every time this is attempted with Lakota.

  • Less than 25% of the time / matches I play (RARELY)
  • 25% of the time / matches I play (SOMETIMES)
  • 50% of the time / matches I play (FREQUENTLY)
  • 100% of the time / matches I play (ALWAYS)

:arrow_forward: REPRODUCTION STEPS

:point_down: List CLEAR and DETAILED STEPS we can take to reproduce the issue ourselves… Be descriptive!

Here’s the steps to reproduce the issue:

  1. Try to send the 13 cree age IV card more than one time, as Lakota

:arrow_forward: EXPECTED RESULT

:point_down: What was SUPPOSED to happen if the bug you encountered were not present?

You could send it as many times as you wanted

:arrow_forward: IMAGE

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:arrow_forward: GAME FILES (SAVE / RECORDING)

:point_down: Attach a SAVE GAME (.aoe3Ysav) or GAME RECORDING (.aoe3Yrec) of the match where you encountered the issue. Link it below if using an external file service.

LakotaCannotSendCree2xVsRussia.age3Yrec (10.1 MB)

As any other native, the Allie’s card works with the build limit of they unit. 13 is the max number of Cree Allie’s you can have, I believe.


So you have to wait for all of your cree allies to die before you can resend the card again? That seems like a terrible card. Also I don’t think that is the case for Inca, they have a 2x conquisidor card which I can send back to back without issue. And how is this maximum limit calculated since you don’t have any TPs containing cree when you send the card?

They are not actually the exact same units as the ones from trade posts. Each native unit exists twice in the game files. One for trade posts and one for HC cards. Both have their own seperate build limits.

So how many cree have to die before you can send the cree card again? And how is anyone supposed to know this? And why would anyone put an unlimited cree card (unlimited cards send fewer than one time cards) in their deck when most likely they wont be able to send it multiple times except in extremely rare situations?

This is how it has always worked since before DE.

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