While laying down multiple walls (of any type - stone or palisade), the vill won’t proceed to the important most recent task (of making the wall straight away). The vill will (say they’re berry-foraging) continue to gather resources instead of immediately switching to the wall-building task.
I suspect that this is because the shift key is used to lay down multiple walls together. This seems to INTERFERE with the vills task-queue-protocol game mechanic!
With regular tasks, this is a good thing. Vills MUST finish gathering food from sheep and THEN move to the woodline. Unfortunately, this doesn’t work well with sequential wall-build tasks. Waiting to finish gathering your resources BEFORE moving to a wall build task is obviously the difference between getting raided and keeping your base secure!
Is there any way to fix this problem? Can I change it so that the shift button is not being used to queue tasks? Or is there a different solution?