Of course matching us with the whole world reduces the search time but there are many downsides:
- Even though I believe the game is not peer-to-peer, the server location is usually a compromise for all participants. E.g. if people are from Europe and Asia, the server is located somewhere inbetween which has a high ping as consequence for everybody!
- People from Asia often don’t speak English. There is almost zero communication possible. Of course you can spam pings and hope he/she understands. But communication is difficult, even though it’s very important in teamgames!
- There are regional differences in ELO. A 1200 ELO in Europe means something completely different than a 1200 ELO in Korea. Latter will probably stomp the former in no time.
Please just let us pick a server location for matchmaking like in every other RTS games. By default the closest location should be picked. If people still wish to play on a different server, they can do so.