Let's build a world map of AoE3

Well if you support adding the Ainu who arguably have a lot more restrictive distribution than the ethnic groups in Southern China and Indochina (unless you wanna split up small islands ad infinitum just to accommodate for the Ainu, which I don’t think is a good idea and would be even more of a waste of time and resources than splitting up Southern China or Indochina), then I see no reason or logic why you would refuse adding the ones I proposed. The only thing I could think of is that you have some sort of inherent prejudice against the indigenous peoples of Southern China and Indochina.

Their presence in Manchuria is at best tenuous and is not supported by much evidence.

Well that’s still only 2 maps, Hokkaido and Sakhalin. So you already contradicted your own criterion of minor civs appearing on a minimum of 5 maps.

How are the ones I proposed overlapping if they don’t even speak the same language and have noticeably different cultures? Do you even know anything at all about their cultures and languages?

Huh, excuse me? Then why are you supporting the addition of the Ainu in this case? So in your opinion it’s very efficient to split up small islands ad infinitum just to accommodate for the Ainu? So we should have maps like Hokkaido Hill Number 1, Hokkaido Hill Number 2, Hokkaido Hill Number 3, and that’s what you call efficient? LMAO

They aren’t overlapping at all cause each of them speaks a different language and has their own culture. On the other hand if you introduce a bunch of Hokkaido maps that would be overlapping and redundant.

If we split Indochina into Red River Valley, Lanxang, Plain of Jars, Annamite Range, and Mekong River Valley, then the Hmong could appear on the first 3 maps, and the Zhuang could at least appear on the first 2 maps. And combined with their appearances on maps about Southern China they would easily satisfy the 5 map criterion for minor civs.

The Hmongs can be found in Yunnan, Guizhou, Guangxi, Sichuan, Chongqing, Hunan, and Hubei, as well as in Laos, Vietnam, and Thailand. That covers a huge area much larger than Hokkaido.

The Zhuang and related peoples (Bouyei, Tay, and Nung) can be found in Guangxi, Guizhou, Yunnan, Vietnam, and Laos, still a quite wide area.

The Tanka boat people can be found across the southeastern coast of China in several provinces and stretching into coastal Vietnam as well.

And I don’t think I need to introduce the Tais and the Chams, cause they can be found in a bunch of different places across SE Asia and into Far South China as well (Tsat and Tai Lue).

All of them are much more widespread than your beloved Ainu. And plus they all speak different languages and have different cultures and ways of life. So if you support the addition of the Ainu, then there’s no reason to refuse the addition of these peoples as minor civs.

Then there’s no reason for you to reject these minor civs, cause all of them fit better with your criterion than the Ainu.

The only thing that leads you to reject them is your prejudice against the natives of Southern China and Indochina.

love me some strawman arguments ngl

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The entire premise is impossible to fulfill to begin with because Asia is orders of magnitude larger than Europe so you’ll never find any one native site that’d fit 5 maps unless you make… tons of maps for every single last region of Asia.

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I suggest tuning down the number of minimum appearances from 5 to 3 for Asian natives, it’s completely reasonable and fits the situation in Asia better.

Are you threatening me with a good time?

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I actually agree with you. In addition to the condition that a minor civ requires at least 5 maps, highly overlapping is indeed another issue that has been less discussed in the past. Your opinion is quite practical and realistic, and I don’t feel it is motivated by any prejudice or something.

If multiple potential minor civs are located on nearly the same maps, it may seem economically reasonable for the developers to instead cover them with just one or two minor civs. I wouldn’t be surprised if a minor civ of shamanism gets introduced to represent animistic beliefs common among ethnic minorities in China (such as Moism of the Zhuang people).

The suggestions I made in other topics in the past were the Yangtze River, Sichuan Basin, Yungui Plateau, and Coastal Hills to fill the blank in southern China. The Sichuan Basin, Yungui Plateau, Indochina, and Parallel Rivers are the obvious maps for this shamanic holy site, while the Himalayas and Coastal Hills are also possible maps. Of course this is just my personal suggestion.

I would also like to see Tibetan Buddhism and Theravada Buddhism replace Zen and Shaolin on some maps. When introducing new maps for southern China, Taoism would be clearly a reasonable new minor civ. If Honshu can be split, a Shinto holy site would be very attractive. If possible, I would like to have one or two new Muslim minor civs to better represent the Islamic cultures of different regions.

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Again if the minimum requirement for a minor civ is for it to appear on 5 maps then I don’t see the Ainu being viable at all, cause they could at most occur on 2 maps Hokkaido and potentially a map about Sakhalin and that’s about it.

If some people really want the Ainu to be introduced, then they have to lower the requirement. I don’t see another way around this. You can’t argue for the inclusion of the Ainu on the one hand, but on the other hand also argue for the exclusion of others who have a much wider distribution than the Ainu, that’s simply unfair.

Regarding the potential maps for Southern China, I suggest to divide it into 5, Jiangnan, Lingnan, Yungui, Dongting, and Sichuan. This would account for both geographical and historical/cultural differences among these regions.

Zhuang and Hmong deserve to be 2 separate minor civs for several reasons. First of all they don’t speak the same language, in fact the languages they speak aren’t even in the same family (one is Hmong-Mien and the other is Tai-Kradai). Secondly they don’t have the same ways of life. The Hmong mostly live in the hilly regions and practice highland agriculture, with maize, millet, and sorghum being their primary crops; on the other hand the Zhuang mostly live in the lowland regions close to rivers with rice being their main crop. And thirdly they fought differently as well. The Hmong were known to have built hill forts and fortified towns and used crossbows, javelins, and later arquebus to ambush their enemies; the Zhuang preferred riverine warfare and excelled with sword and shield plus hand to hand combat (Ang Quan). And the Tanka are different from both since they spend most of their time on the sea.

For reasons that I already mentioned before, the Asia-Pacific region definitely needs natives and can’t just have holy sites or religious sects.

Yes, it is a rock between Spain and Morocco. Spain had to cede it to GB after the War of Spanish Succession in 1715…

Yes, the logical thing would be that it would be Burma and Siam…Thailand had that name until 1932…

Yes, with the successive DLCs they will be subdividing the larger maps into smaller maps at the rate of 10 maps per DLC…

Andes, I don’t think they will divide them because you already have 2 maps there…although I see Araucania having the Atacama map to the north and India, you can get like 5 more maps…

Yes, it is quite a topic…

Yes, I think that with the Baltic DLC they will complete the missing maps (Malta, Iceland, etc etc etc)…

Yes, they must be saving them for later…

Yes, those are good ideas…

Yes, it is literally a new game within the game… that DLC alone could easily fight with the original AoK and AoE 3 CC… I think that with this DLC, AoE 3 DE can compete with AoE 2 DE (although obviously more campaigns and historical battles like VaV are missing for the missing civs: Dutch, Aztecs, Incas, Swedes, Italians and Maltese)…

My point is it’s a rather large area to be only represented by one map