Lobby System Behaving Erratically

:arrow_forward: GAME INFORMATION

:point_down: These details are CRITICAL; DO NOT skip them or your issue may not be reviewed.

  • GAME BUILD #: 101.102.51668.0 (#117204) 14861349
  • GAME PLATFORM: Steam
  • OPERATING SYSTEM: Windows 11

:arrow_forward: ISSUE EXPERIENCED

:point_down: DESCRIBE THE ISSUE IN DETAIL (below). LIMIT TO ONE BUG PER THREAD.
One or a couple of these problems occurred when I joined any lobby:

  • “Need to wait until I leave previous match message” shows up repeatedly
  • Player order changing inside the lobby screen every few seconds
  • Ping showing 0ms
  • Cannot write in chat
  • People seemingly cannot read my chat OR I cannot receive messages in chat
  • Cannot ready up
  • Player icons not loading / showing a template user icon (man silhouette)

I was able to get into one game despite these issues, but it then crashed a minute in due to desync. After that, the lobby system was still broken until I restarted the game.

:arrow_forward: FREQUENCY OF ISSUE

:point_down: How often does the issue occur? CHOOSE ONE; DELETE THE REST!

  • 100% of the time / lobbies I joined until I restarted (ALWAYS)

Hello @cmfrydos
Did you have this issue more than once? Are you using mods?
Thanks for the report.

No, this is the first time I have experienced this issue.
I’m using some mods affecting some GUI elements and in-game appearance (Grid, Smaller Trees, Bigger Idle Icon) and also adding some better AI (Barbarian and Rehoboam). I regularly use https://aoe2lobby.com to join matches, which could be part of this issue. But like I said, this is the first time I experienced this wild behavior.
Without knowing the code, I could imagine that parsing the server message queue could have run into a hiccup, misinterpreting (most of) the communication with the server, but that’s just a wild guess.

It was probably a server issue, let me know if you have this again.