This DLC introduces 3 New Civilizations, 1 New Campaign from Ancient India and 2 New Civilizations, 2 New Campaigns from Medieval India into the Game.
For Return of Rome
• Harappans
○ Based on Indus Valley Civilization (3300-1700 BCE)
○ Bonuses on fortification and trade
• Jorwe
○ Based on Savalda, Malwa and Jorwe Cultures (2300-1000 BCE)
○ Bonuses on elephant and slinger
• Vedic Aryans
○ Based on OCP, BRW and PGW Cultures (2800-600 BCE) - Mahajanpadas
○ Bonuses on chariot and economy
New Architecture Set
• Architecture that evolves from Terracotta (Early Harappan) to Brick (Late Harappan) to Wooden (Mauryan)
• Wonder: Sanchi Stupa
New Units
• Aryan Chariot - Upgrade to Chariot Archer
• Elephant Marksman - Upgrade to Elephant Archer
• Boarding Ship - A new ship that converts
• Bhikkhu - Upgrade to Priest
New Buildings
• Beads Factory - Villagers work here to produce Gold (exhaustible)
• Ceramic Factory - Villagers work here to produce Stone (exhaustible)
New Animals
• Rhinoceros
• Ostrich
• Tiger
• Cow / Ox
New Maps
• Saraswati: Mythical River that is now dried up.
• Dholāvirā: Greatest Mining Port of Ancient World
• Daimābād: Hoards of Metallurgical Excellence
• Burzahom: Settled underground in Icy Lands.
• Hastināpur: Iron Tools helped clear Jungles of Ganga
New Campaigns
• Dasrājan Yuddha (14th Century BC)
For Age of Empires II
• Kannadigas
○ Language: Kannada
○ Bonuses related to Knights and Gunpowder
○ Unique Units: Kodavas, Garhs
○ Wonder: Gommateshwara Statue
• Kalingans
○ Language: Oriyā
○ Bonuses related to Archers and Elephants
○ Unique Unit: Khandāyat, Nāyaka
○ Wonder: Konark Sun Temple
New Maps
• Bengāl: A low lying valley with lots of mangroves bounded by hills
• Punjāb: Plain dry field with sparse forests but lots of rivers running parallel.
• Tamizhakam: Peninsula with mountain range running in the middle dividing dry land and rainy land.
• Ceylon: Island with a hill in center and lots of mines.
• Thār: Desert with trees only in periphery
• Kuchh: Salt field with lake in the middle that contains a land containing ruins of ancient civilization and relics.
• Mālwā: Deciduous Forest with Rivers cutting across with deep valley and cliffs.
• Deccan: Cracked Fields (Black Soil) and hilly dry terrain with a lot of mines.
• Kalingā: Hilly Rainforests with only few passes along the rivers where one can ambush.
• Assam: A large river cutting the map into two and mountains in the edges.
• Doāb: Fertile plains with Gaia farms and mills that can be captured dotted across maps.
• Nepāl: Snowy Mountains with relics trapped within tree patches and marshy valley.
New Map Editor Contents
• Nagara Temple, Vesara Temple, Dravidian Temples
• Buddhist and Jain Caves, Chaitya Hall
• Uru Ship, Mayurpankhi Ship, Brāhmins Monks
• Regur Soil (Black Cracked) Terrain, Salt Marsh Terrain, Saffron Farms
• Brahman Ox, Peacock, Nilgai, Macaque, Transport Elephant, Vultures
• Assam, Sri Lanka, Kāshmir, Punjāb, Gondwānā, Nāgālim, Rājputānā Units.
New Campaigns
• Govinda III of Rāshtrakuta Empire
○ War of Succession (Capture multiple cities before time runs out)
○ Capture of Kannauj beat Gurjara-Pratiharas
○ Capture of Kannauj beat Pala-Bengalis
○ Conquest of Tamilakam beat Dravidians (Sri Lanka obtained without fight)
○ His brother Indra found Gujarat branch
• Narasingha Deva I of Ganga Empire
○ Predecessor Anangabhima Deva III defeats Chandelas, checks Bengal, raids South India.
○ First seizure of Lakhnauti (Beats Hindustanis and Bengalis)
○ Battles of Umurdan (Some set back but checkmates enemies again)
○ Conflict with Kakatiya ruler Ganapatideva (defeats Kannadigas and Dravidians)
○ The Legend of Dharmapada (Building wonder before time runs out)
Indian Civilizations Update
• Dravidians renamed to Tamils
• Indians receive their unique graphics for King, Ship Sails and Trade Cart and User Interface
• Devapala Campaign recieves unique Heroes.