When on Low Graphics, many effects have a teal texture color to them, as if they are using the “engine default” color, instead of being colored properly.
Examples in images below:
- Boiling Oil pouring from port
- Siege being destroyed into teal confetti
- Mangonel projectile trails
- Bombard projectile trails
- Mangonel projectile impact “dust”
Examples not in images:
- Trebuchet projectile trails (earlier on, right after being shot out)
- Stone Wall Gate dust/dirt falling when gate is opening/closing
- Building shards/fragments being “blown off” when cannon ships hit them
- Probably several more!
Build: 9.2.628.0
Teal colored Boiling Oil pouring from Castle (Keep) Port + Siege being destroyed (Deleted)
Siege being destroyed (Deleted) and exploding into teal confetti (wood shards/fragments)
Mangonel projectile trails
Mangonel projectile impact
Bombard projectile trails