Currently even a single ram can easily break walls, doesn’t even allow time for units to arrive or burn down the ram, or out repair the wall in most cases making stone walls often useless. Players who has the APM to send a single ram to all stone walls on the sides basically have a big advantage, the defensive player who made the investment to wall the sides to focus on the center fight ultimately has the highest APM cost responding to rams, repairing and trying to reconnect the walls.
My suggestion is to make gates weaker, and walls stronger both wood and stone walls. making gates points of attack and defense. also this was historically the case, breaking stone walls with rams was historically impossible, they were used to break the gates.
This change will make walling viable worthy investment and also gates not impregnatable for the attacker. if the defending player has to make few gates on the sides, it also allows few points of attacks.
In team games also this will prevent players from easily breaching the walls with a single ram to let in mass cav/mangudai not allowing time to defend the breach.
11 Likes
I think it’s a good suggestion. Walls are impassable for attacker and defender, so someone trying to use less gates to have fewer weakpoints would also make the wall an obstacle for themself.
5 Likes
exactly! If the attacker wants to breach the walls, they will need to bring the big guns and it will take time so the defender can try to repair and hold while they bring their troops to the breach.
4 Likes
This can also bring Stone wall towers back to the game as they were designed to be used. Players will start using them along side the gates to add more defense since the gates are the weakest point.
Right now there’s no way to decide where to put stone wall towers since any point in the walls can be the attack point and therefore no way to predict where the towers would be effective to be placed. Attacker can simply attack a different place in the wall and breach easily if the stone wall towers are placed…
6 Likes
You have some great ideas.
What I like about this one is that it reminds me of a certain mechanic in Total War Kingdom 2 and Attila Total War, where you also had to destroy Gates with battering rams; and to destroy walls you need to use catapults, trebushets or cannons.
As extra ideas:
-
Double the HP of walls, leaving the HP of gates the same.
-
Give Boiling Water or torches to Stone Towers against siege or nearby units. This would make Stone Towers vital to defend gates from battering rams and give them a new use. Boiling Oil upgrades the attack to oil, increasing the damage of the same towers.
-
Extra attack could be given to the battering ram against gates. Now that there are many subtypes, many things can be done.
4 Likes
Stone wall towers already has Boiling oil if boiling oil is researched.