Last night i rediscovered a tower rush maliain strat i use to dabble in back when malian first came out. I believe now this strat is much stronger bc of the javelin emplacements!! This means with decent micro you can defend the towers with donso sofa warriors scouts, aka cheap and mobile units.
With this type of early tower pressure you can copy a mongol like early aggression into safer boom!
Example. You cut down your first stragglers tree all 150w, but you only build the pitmine and 2 houses. You immediately go scout you enemy to see what he’s doing and to figure out a good FRONT landmark tower drop. Around the 2:30 or so mark you pull 8 to 10 vills to trek across the map to first drop a safety tower, one you can retreat to immediately if the enemy pulls everything to defend against your landmark drop. The safety tower needs to be exactly next to your build spot so you can pop in and out. This even works vs byz bc if they pop ther villager attack buff they lose their torch abilities which means they do less dmg to your safety tower.
Lets consider the innate investment necessary to pull this off. 10 villagers pull across the map with no WB means it will take about 60s to reach the front side of the enemy base, thats 60s × 10vils =600Vil-sec gather time invested. Next to slam down the landmark with 10 villagers takes 57s build time so that’s another 570Vil-sec gather time invested. For a grand total of 1170Vil-sec. This is a lot of relative resources gathering time invested! But lets contrast all this with what the enemy may have to do to deal with your towers. Standard civ 4 vil landmark build time is 95s so thats 380Vil-sec, next most civs need to build a bsm and collect resources to research siege engineering; 150w BSM and 175 res siege engineering, then a production building to make an infantry unit to build the siege and finally the cost of the multiple siege, let’s say 2. 150+ 175+150+80+400= 955 resources! And the truth is…2 rams dont protect themselves which means they need a reasonable size army to def the siege?
So on paper you can easily see for most civs it is exceptionally pricey to deal with a tower landmark drop and in most cases the enemy will be forced to just move away as that will initially be th cheaper and safer alternative to dealing with a successful tower landmark drop.
But let’s say the dude decides to NOT engage the landmark, and just moves away? Well now you need to read the situation, is there a safe opportunity for you to go back and turtle boom? Fc tech advantage and use the tower for trebs protection? Basically a successful drop doesnt need to only payoff with the enemy immediately trying to siege your landmark down. The vision alone is extremely viable as you can significantly leverage the info to consistently counterplay.
Edit
These are th civs NOT to do this strat against ever!!
English will kill you…
China buikds faster so they will counter bbq your towers
Mongols always open up aggression
Rus is a toss up since you can’t know before hand which landmark they will make, therefore bad idea vs them
Ottoman military school opener will mean they have 3 spears out by the time you would have reached their base
Ootd*, if ootd open up spears, this strat is moot, also ootd villagers are hefty so, you need exceptional execution.
This strat works amazing vs:
HRE especially if you get lucky and drop this on the woodline nearest their chapel.
Delhi, their researches take take too long initially and if you’re hampering their woodline you’re putting them in a blender.
Abbasid, if they’re going the standard 3tc eco wing, a tower om their woodline isnt something they can ignore which means 2-3tcs get a deferment.
Ayyubids, eco wing same thing as Abbasid.
Juicy will just die to this
Japan if you can also deny gold, all the units japan needs to contend with mali requires gold.
Also dont do this vs frenches not bc it wont work but bc mali std play already has an exceptionally high win rate vs frenches.