Medieval Iroquois (Haudenosaunee) architecture AOE2

mississippians
Monastery and monks available in feudal age.

Unique Unit: warrior priest Unit with ability to heal allied and own units. Instead of convert ability it has melee attack. Conversation resistant.

unique technologies

Age of castles: heals allied and own units that are close to the monastery. Imperial age: warrior priest restores his health (HP) when killing enemy unit.

Iroquois

Iroquois Single unit: mantlet: hybrid infantry and siege unit. with attack bonus against buildings and archers. With high anti-piercing armor. Semi-distant melee attack, with a double fire rate (with a short interval between shots). Throwing axes.

Unique Building: long house or big house: building available to Iroquois civilization and its allies, capable of training unique units from all teams that are allied with the Iroquois and vice versa.

Unique technology:
Age of castles: ???
Imperial age: contact with the new world: enables (unlocks) gunpowder units: hand cannonner and bombard cannon (but these should have characteristics of native american peoples like american monks.

Mapuches

mapuche South American civilization. I would give them: Two units found in AoE3: DE Two unique units:

Ironwood clubman: infantry unit carrying a large club, whose special ability would be area damage, with a strong and powerful attack, but slow to execute the next blow.
Bolas warrior: infantry unit similar to the slingshot of the Incas (distance attack), but armed with a bola, which when launched had the ability to “cut” the movement for a few seconds. This unit must have attack bonus against cavalry.

Unique technology:

Age of Castles: Horse Stealing: Enables training mounted unit on horseback after destroying an enemy stable.
Imperial age: toqui, special units gain more HP and more attack strength.

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