Mercenary Bug?

  • Game Version: v.100.17.64528.0 (523280R)

  • Build Number: 17073817

  • Platform: Steam

  • Operating System: Windows 11

Issue: Mercenaries lose HPs over time.

Trigger Event: Mercenary units lose HPs overtime. This isn’t true to the original and isn’t in line with other limited-time units like minion. Curious if this is a bug or a design choice.

Repro Steps: Create a mercenary unit.


It’s a design choice, now mercenaries have negative life regen
It’s coded in the unit

Thanks for the reply. Did they give a reasons for this design change?

Only devs know why they did it :smiley: (I think it’s because it was easy to abuse of these units I guess)

Hi, thank you for the report. This behavior is by design.